Cleanup: Remove unused flag sprites.

This commit is contained in:
frosch
2022-09-26 17:09:30 +02:00
committed by Michael Lutz
parent 5cc1a48db7
commit f4e2a462fe
7 changed files with 3 additions and 52 deletions

View File

@@ -293,12 +293,8 @@ static const uint16 TRAMWAY_SPRITE_COUNT = 119;
static const SpriteID SPR_ONEWAY_BASE = SPR_TRAMWAY_BASE + TRAMWAY_SPRITE_COUNT;
static const uint16 ONEWAY_SPRITE_COUNT = 6;
/** Flags sprites (in same order as enum NetworkLanguage) */
static const SpriteID SPR_FLAGS_BASE = SPR_ONEWAY_BASE + ONEWAY_SPRITE_COUNT;
static const uint16 FLAGS_SPRITE_COUNT = 36;
/** Tunnel sprites with grass only for custom railtype tunnel. */
static const SpriteID SPR_RAILTYPE_TUNNEL_BASE = SPR_FLAGS_BASE + FLAGS_SPRITE_COUNT;
static const SpriteID SPR_RAILTYPE_TUNNEL_BASE = SPR_ONEWAY_BASE + ONEWAY_SPRITE_COUNT;
static const uint16 RAILTYPE_TUNNEL_BASE_COUNT = 16;
/* Not really a sprite, but an empty bounding box. Used to construct bounding boxes that help sorting the sprites, but do not have a sprite associated. */