VarAction2: Add extra DSG flag for early exit when executing CBs
For when some branches of a non CB switch DSG contain CB switches, but some don't and so would end up on the graphics chain, as there is no further CB switch to exit at
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@@ -63,6 +63,7 @@ enum SpriteGroupFlags : uint8 {
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SGF_NONE = 0,
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SGF_ACTION6 = 1 << 0,
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SGF_INLINING = 1 << 1,
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SGF_SKIP_CB = 1 << 2,
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};
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DECLARE_ENUM_AS_BIT_SET(SpriteGroupFlags)
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