Feature: Multi-tile docks and docking points.
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committed by
Niels Martin Hansen

parent
f1c3915341
commit
f538179878
@@ -38,6 +38,7 @@ void DrawWaterClassGround(const struct TileInfo *ti);
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void DrawShoreTile(Slope tileh);
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void MakeWaterKeepingClass(TileIndex tile, Owner o);
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void CheckForDockingTile(TileIndex t);
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bool RiverModifyDesertZone(TileIndex tile, void *data);
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static const uint RIVER_OFFSET_DESERT_DISTANCE = 5; ///< Circular tile search radius to create non-desert around a river tile.
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