Increase bridge/tunnel per-tile cost
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@@ -880,6 +880,7 @@ static int32 PublicRoad_CalculateG(AyStar *, AyStarNode *current, OpenListNode *
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if (distance > 1) {
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if (distance > 1) {
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// We are planning to build a bridge or tunnel. Make that a bit more expensive.
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// We are planning to build a bridge or tunnel. Make that a bit more expensive.
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cost += 6 * COST_FOR_SLOPE;
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cost += 6 * COST_FOR_SLOPE;
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cost += distance * (COST_FOR_NEW_ROAD / 2);
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}
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}
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}
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}
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