(svn r23607) -Add: wire GameScript in all the GUIs
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@@ -43,6 +43,11 @@ public:
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*/
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static class GameInstance *GetGameInstance() { return Game::instance; }
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/**
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* Get the current GameInfo.
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*/
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static class GameInfo *GetInfo() { return Game::info; }
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static void Rescan();
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static void ResetConfig();
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@@ -55,6 +60,11 @@ public:
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/** Wrapper function for GameScannerInfo::FindInfo */
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static class GameInfo *FindInfo(const char *name, int version, bool force_exact_match);
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/**
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* Get the current active instance.
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*/
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static class GameInstance *GetInstance() { return Game::instance; }
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private:
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static uint frame_counter; ///< Tick counter for the Game code.
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static class GameInstance *instance; ///< Instance to the current active Game.
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