Merge branch 'master' into jgrpp-beta

# Conflicts:
#	src/economy.cpp
#	src/elrail.cpp
#	src/graph_gui.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/core/game_info.cpp
#	src/newgrf_station.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/strings_func.h
#	src/table/settings/network_settings.ini
#	src/table/settings/settings.ini
This commit is contained in:
Jonathan G Rennison
2021-11-01 21:18:24 +00:00
53 changed files with 1017 additions and 780 deletions

View File

@@ -1288,8 +1288,7 @@ void TileLoop_Water(TileIndex tile)
case FLOOD_DRYUP: {
Slope slope_here = GetFoundationSlope(tile) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP;
uint dir;
FOR_EACH_SET_BIT(dir, _flood_from_dirs[slope_here]) {
for (uint dir : SetBitIterator(_flood_from_dirs[slope_here])) {
TileIndex dest = tile + TileOffsByDir((Direction)dir);
if (!IsValidTile(dest)) continue;
@@ -1327,8 +1326,7 @@ void ConvertGroundTilesIntoWaterTiles()
break;
default:
uint dir;
FOR_EACH_SET_BIT(dir, _flood_from_dirs[slope & ~SLOPE_STEEP]) {
for (uint dir : SetBitIterator(_flood_from_dirs[slope & ~SLOPE_STEEP])) {
TileIndex dest = TileAddByDir(tile, (Direction)dir);
Slope slope_dest = GetTileSlope(dest) & ~SLOPE_STEEP;
if (slope_dest == SLOPE_FLAT || IsSlopeWithOneCornerRaised(slope_dest)) {