(svn r4347) CodeChange : Renamed IndustryType to IndustryLifeType. Cleanup step toward bringing accessors [G|S]etIndustrype
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@@ -65,6 +65,8 @@ VARDEF int _total_industries; // For the AI: the amount of industries active
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VARDEF uint16 *_industry_sort;
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VARDEF bool _industry_sort_dirty;
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typedef uint8 IndustryType;
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void DeleteIndustry(Industry *is);
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enum {
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@@ -107,4 +109,10 @@ enum {
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IT_SUGAR_MINE = 36,
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};
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typedef enum IndustryLifeTypes {
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INDUSTRYLIFE_NOT_CLOSABLE, ///< Industry can never close
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INDUSTRYLIFE_PRODUCTION, ///< Industry can close and change of production
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INDUSTRYLIFE_CLOSABLE, ///< Industry can only close (no production change)
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} IndustryLifeType;
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#endif /* INDUSTRY_H */
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