(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing.
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@@ -682,7 +682,7 @@ skip_column:
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byte color;
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FOR_ALL_VEHICLES(v) {
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if (v->type != VEH_SPECIAL &&
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if (v->type != VEH_EFFECT &&
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(v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) == 0) {
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/* Remap into flat coordinates. */
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Point pt = RemapCoords(
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