(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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@@ -79,7 +79,7 @@ void IConsoleFree()
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/**
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* Handle the printing of text entered into the console or redirected there
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* by any other means. Text can be redirected to other players in a network game
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* by any other means. Text can be redirected to other clients in a network game
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* as well as to a logfile. If the network server is a dedicated server, all activities
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* are also logged. All lines to print are added to a temporary buffer which can be
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* used as a history to print them onscreen
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