(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.

This commit is contained in:
rubidium
2008-09-30 20:39:50 +00:00
parent dba193d4a5
commit f56e630e5c
158 changed files with 4661 additions and 4675 deletions

View File

@@ -473,9 +473,9 @@ TrackStatus GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode
return _tile_type_procs[GetTileType(tile)]->get_tile_track_status_proc(tile, mode, sub_mode, side);
}
void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player)
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
{
_tile_type_procs[GetTileType(tile)]->change_tile_owner_proc(tile, old_player, new_player);
_tile_type_procs[GetTileType(tile)]->change_tile_owner_proc(tile, old_owner, new_owner);
}
void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac)
@@ -895,7 +895,7 @@ void OnTick_Trees();
void OnTick_Station();
void OnTick_Industry();
void OnTick_Players();
void OnTick_Companies();
void OnTick_Train();
void CallLandscapeTick()
@@ -905,7 +905,7 @@ void CallLandscapeTick()
OnTick_Station();
OnTick_Industry();
OnTick_Players();
OnTick_Companies();
OnTick_Train();
}