(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.

This commit is contained in:
rubidium
2008-09-30 20:39:50 +00:00
parent dba193d4a5
commit f56e630e5c
158 changed files with 4661 additions and 4675 deletions

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@@ -27,7 +27,7 @@ VARDEF uint32 _cur_town_ctr;
/* Frequency iterator at the same place */
VARDEF uint32 _cur_town_iter;
VARDEF uint _cur_player_tick_index;
VARDEF uint _cur_company_tick_index;
VARDEF uint _next_competitor_start;
/* Determines how often to run the tree loop */
@@ -44,7 +44,7 @@ VARDEF int _palette_animation_counter;
VARDEF uint32 _frame_counter;
VARDEF uint32 _realtime_tick;
VARDEF bool _is_old_ai_player; // current player is an oldAI player? (enables a lot of cheats..)
VARDEF bool _is_old_ai_company; // current company is an oldAI company? (enables a lot of cheats..)
VARDEF bool _do_autosave;
VARDEF int _autosave_ctr;