(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.

This commit is contained in:
rubidium
2008-09-30 20:39:50 +00:00
parent dba193d4a5
commit f56e630e5c
158 changed files with 4661 additions and 4675 deletions

View File

@@ -139,13 +139,13 @@ public:
Waypoint *wp = GetWaypoint(v->current_order.GetDestination());
if (wp == NULL) {
/* Invalid waypoint in orders! */
DEBUG(yapf, 0, "Invalid waypoint in orders == 0x%04X (train %d, player %d)", v->current_order.GetDestination(), v->unitnumber, (PlayerID)v->owner);
DEBUG(yapf, 0, "Invalid waypoint in orders == 0x%04X (train %d, company %d)", v->current_order.GetDestination(), v->unitnumber, (CompanyID)v->owner);
break;
}
m_destTile = wp->xy;
if (m_destTile != v->dest_tile) {
/* Something is wrong with orders! */
DEBUG(yapf, 0, "Invalid v->dest_tile == 0x%04X (train %d, player %d)", v->dest_tile, v->unitnumber, (PlayerID)v->owner);
DEBUG(yapf, 0, "Invalid v->dest_tile == 0x%04X (train %d, company %d)", v->dest_tile, v->unitnumber, (CompanyID)v->owner);
}
m_dest_station_id = INVALID_STATION;
m_destTrackdirs = TrackToTrackdirBits(AxisToTrack(GetWaypointAxis(wp->xy)));