Merge branch 'master' into jgrpp
# Conflicts: # src/genworld_gui.cpp # src/group_gui.cpp # src/saveload/saveload.cpp # src/settings_gui.cpp # src/toolbar_gui.cpp # src/vehicle_gui.cpp # src/vehicle_gui_base.h # src/widgets/dropdown.cpp # src/widgets/dropdown_type.h
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@@ -651,8 +651,8 @@ void NetworkAddServer(const char *b)
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*/
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void GetBindAddresses(NetworkAddressList *addresses, uint16 port)
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{
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for (char *iter : _network_bind_list) {
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addresses->emplace_back(iter, port);
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for (const auto &iter : _network_bind_list) {
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addresses->emplace_back(iter.c_str(), port);
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}
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/* No address, so bind to everything. */
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@@ -666,10 +666,10 @@ void GetBindAddresses(NetworkAddressList *addresses, uint16 port)
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* by the function that generates the config file. */
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void NetworkRebuildHostList()
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{
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_network_host_list.Clear();
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_network_host_list.clear();
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for (NetworkGameList *item = _network_game_list; item != NULL; item = item->next) {
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if (item->manually) _network_host_list.push_back(stredup(item->address.GetAddressAsString(false)));
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if (item->manually) _network_host_list.emplace_back(item->address.GetAddressAsString(false));
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}
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}
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