Add map bit to suppress water flooding checks

Set if all neighbour tiles are also water
This reduces the overhead of flood checks on large maps
This commit is contained in:
Jonathan G Rennison
2021-02-21 21:11:35 +00:00
parent 0df3e785cb
commit f595696e97
6 changed files with 42 additions and 2 deletions

View File

@@ -1054,6 +1054,7 @@
<li>m1 bits 6..5 : Water class (sea, canal or river)
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> (for sea, rivers, and coasts normally <tt>11</tt>)</li>
<li>m2: Depot index (for depots only)</li>
<li style="color: blue">m3 bit 0: No flooding state, set if all neighbouring tiles are also water</li>
<li>m4: Random data for canal or river tiles</li>
<li>m5: tile type:
<table>

View File

@@ -241,7 +241,7 @@ the array so you can quickly see what is used and what is not.
<td class="caption">sea, shore</td>
<td class="bits" rowspan=4><span class="used" title="Ship docking tile status">X</span> <span class="used" title="Water class">XX</span> <span class="used" title="Owner">XXXXX</span></td>
<td class="bits" rowspan=3><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits" rowspan=4><span class="free">OOOO OOOO</span></td>
<td class="bits" rowspan=4><span class="free">OOOO OOO</span><span class="patch" title="No flooding state">P</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="used" title="Water tile type: coast, clear, lock, depot">O<span class="usable">OO</span>O</span> <span class="free">OOO</span><span class="used" title="Sea shore flag">X</span></td>
<td class="bits" rowspan=4><span class="free">OOOO OOOO</span></td>