Add map bit to suppress water flooding checks
Set if all neighbour tiles are also water This reduces the overhead of flood checks on large maps
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@@ -1054,6 +1054,7 @@
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<li>m1 bits 6..5 : Water class (sea, canal or river)
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<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> (for sea, rivers, and coasts normally <tt>11</tt>)</li>
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<li>m2: Depot index (for depots only)</li>
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<li style="color: blue">m3 bit 0: No flooding state, set if all neighbouring tiles are also water</li>
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<li>m4: Random data for canal or river tiles</li>
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<li>m5: tile type:
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<table>
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