Add map bit to suppress water flooding checks

Set if all neighbour tiles are also water
This reduces the overhead of flood checks on large maps
This commit is contained in:
Jonathan G Rennison
2021-02-21 21:11:35 +00:00
parent 0df3e785cb
commit f595696e97
6 changed files with 42 additions and 2 deletions

View File

@@ -1054,6 +1054,7 @@
<li>m1 bits 6..5 : Water class (sea, canal or river)
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> (for sea, rivers, and coasts normally <tt>11</tt>)</li>
<li>m2: Depot index (for depots only)</li>
<li style="color: blue">m3 bit 0: No flooding state, set if all neighbouring tiles are also water</li>
<li>m4: Random data for canal or river tiles</li>
<li>m5: tile type:
<table>