Doc: Lots and lots of doxymentation fixes
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@@ -32,7 +32,6 @@ extern void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index);
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* Figure out if two engines got at least one type of cargo in common (refitting if needed)
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* @param engine_a one of the EngineIDs
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* @param engine_b the other EngineID
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* @param type the type of the engines
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* @return true if they can both carry the same type of cargo (or at least one of them got no capacity at all)
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*/
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static bool EnginesHaveCargoInCommon(EngineID engine_a, EngineID engine_b)
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@@ -237,7 +236,7 @@ static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type, bool
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* @param v The vehicle to find a replacement for
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* @param c The vehicle's owner (it's faster to forward the pointer than refinding it)
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* @param always_replace Always replace, even if not old.
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* @param [out] e the EngineID of the replacement. INVALID_ENGINE if no replacement is found
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* @param[out] e the EngineID of the replacement. INVALID_ENGINE if no replacement is found
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* @return Error if the engine to build is not available
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*/
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static CommandCost GetNewEngineType(const Vehicle *v, const Company *c, bool always_replace, EngineID &e)
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