Doc: Lots and lots of doxymentation fixes
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@@ -296,7 +296,7 @@ bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigge
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* @param tile Industry tile to trigger.
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* @param trigger Trigger to trigger.
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* @param ind Industry of the tile.
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* @param [in,out] reseed_industry Collects bits to reseed for the industry.
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* @param[in,out] reseed_industry Collects bits to reseed for the industry.
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*/
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static void DoTriggerIndustryTile(TileIndex tile, IndustryTileTrigger trigger, Industry *ind, uint32 &reseed_industry)
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{
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