Doc: Lots and lots of doxymentation fixes
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@@ -416,7 +416,7 @@ static const byte _tiletype_importance[] = {
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/**
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* Return the colour a tile would be displayed with in the small map in mode "Contour".
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* @param tile The tile of which we would like to get the colour.
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* @param t Effective tile type of the tile (see #GetTileColours).
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* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
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* @return The colour of tile in the small map in mode "Contour"
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*/
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static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
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@@ -429,7 +429,7 @@ static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
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* Return the colour a tile would be displayed with in the small map in mode "Vehicles".
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*
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* @param tile The tile of which we would like to get the colour.
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* @param t Effective tile type of the tile (see #GetTileColours).
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* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
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* @return The colour of tile in the small map in mode "Vehicles"
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*/
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static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
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@@ -442,7 +442,7 @@ static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
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* Return the colour a tile would be displayed with in the small map in mode "Industries".
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*
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* @param tile The tile of which we would like to get the colour.
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* @param t Effective tile type of the tile (see #GetTileColours).
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* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
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* @return The colour of tile in the small map in mode "Industries"
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*/
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static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
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@@ -455,7 +455,7 @@ static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
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* Return the colour a tile would be displayed with in the small map in mode "Routes".
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*
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* @param tile The tile of which we would like to get the colour.
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* @param t Effective tile type of the tile (see #GetTileColours).
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* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
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* @return The colour of tile in the small map in mode "Routes"
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*/
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static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
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@@ -488,7 +488,7 @@ static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
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* Return the colour a tile would be displayed with in the small map in mode "link stats".
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*
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* @param tile The tile of which we would like to get the colour.
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* @param t Effective tile type of the tile (see #GetTileColours).
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* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
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* @return The colour of tile in the small map in mode "link stats"
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*/
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static inline uint32 GetSmallMapLinkStatsPixels(TileIndex tile, TileType t)
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@@ -511,7 +511,7 @@ static const uint32 _vegetation_clear_bits[] = {
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* Return the colour a tile would be displayed with in the smallmap in mode "Vegetation".
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*
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* @param tile The tile of which we would like to get the colour.
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* @param t Effective tile type of the tile (see #GetTileColours).
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* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
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* @return The colour of tile in the smallmap in mode "Vegetation"
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*/
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static inline uint32 GetSmallMapVegetationPixels(TileIndex tile, TileType t)
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@@ -538,7 +538,7 @@ static inline uint32 GetSmallMapVegetationPixels(TileIndex tile, TileType t)
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* Return the colour a tile would be displayed with in the small map in mode "Owner".
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*
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* @param tile The tile of which we would like to get the colour.
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* @param t Effective tile type of the tile (see #GetTileColours).
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* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
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* @return The colour of tile in the small map in mode "Owner"
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*/
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static inline uint32 GetSmallMapOwnerPixels(TileIndex tile, TileType t)
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@@ -611,7 +611,7 @@ inline Point SmallMapWindow::RemapTile(int tile_x, int tile_y) const
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* that tile for a point in the smallmap.
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* @param px Horizontal coordinate of the pixel.
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* @param py Vertical coordinate of the pixel.
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* @param sub[out] Pixel position at the tile (0..3).
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* @param[out] sub Pixel position at the tile (0..3).
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* @param add_sub Add current #subscroll to the position.
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* @return Tile being displayed at the given position relative to #scroll_x and #scroll_y.
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* @note The #subscroll offset is already accounted for.
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@@ -641,11 +641,11 @@ inline Point SmallMapWindow::PixelToTile(int px, int py, int *sub, bool add_sub)
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/**
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* Compute base parameters of the smallmap such that tile (\a tx, \a ty) starts at pixel (\a x, \a y).
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* @param tx Tile x coordinate.
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* @param ty Tile y coordinate.
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* @param x Non-negative horizontal position in the display where the tile starts.
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* @param y Non-negative vertical position in the display where the tile starts.
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* @param sub [out] Value of #subscroll needed.
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* @param tx Tile x coordinate.
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* @param ty Tile y coordinate.
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* @param x Non-negative horizontal position in the display where the tile starts.
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* @param y Non-negative vertical position in the display where the tile starts.
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* @param[out] sub Value of #subscroll needed.
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* @return #scroll_x, #scroll_y values.
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*/
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Point SmallMapWindow::ComputeScroll(int tx, int ty, int x, int y, int *sub)
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