Doc: Lots and lots of doxymentation fixes

This commit is contained in:
Charles Pigott
2018-10-28 02:17:36 +00:00
committed by frosch
parent b9273cbe07
commit f5b1115039
108 changed files with 265 additions and 290 deletions

View File

@@ -416,7 +416,7 @@ static const byte _tiletype_importance[] = {
/**
* Return the colour a tile would be displayed with in the small map in mode "Contour".
* @param tile The tile of which we would like to get the colour.
* @param t Effective tile type of the tile (see #GetTileColours).
* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
* @return The colour of tile in the small map in mode "Contour"
*/
static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
@@ -429,7 +429,7 @@ static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
* Return the colour a tile would be displayed with in the small map in mode "Vehicles".
*
* @param tile The tile of which we would like to get the colour.
* @param t Effective tile type of the tile (see #GetTileColours).
* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
* @return The colour of tile in the small map in mode "Vehicles"
*/
static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
@@ -442,7 +442,7 @@ static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
* Return the colour a tile would be displayed with in the small map in mode "Industries".
*
* @param tile The tile of which we would like to get the colour.
* @param t Effective tile type of the tile (see #GetTileColours).
* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
* @return The colour of tile in the small map in mode "Industries"
*/
static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
@@ -455,7 +455,7 @@ static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
* Return the colour a tile would be displayed with in the small map in mode "Routes".
*
* @param tile The tile of which we would like to get the colour.
* @param t Effective tile type of the tile (see #GetTileColours).
* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
* @return The colour of tile in the small map in mode "Routes"
*/
static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
@@ -488,7 +488,7 @@ static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
* Return the colour a tile would be displayed with in the small map in mode "link stats".
*
* @param tile The tile of which we would like to get the colour.
* @param t Effective tile type of the tile (see #GetTileColours).
* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
* @return The colour of tile in the small map in mode "link stats"
*/
static inline uint32 GetSmallMapLinkStatsPixels(TileIndex tile, TileType t)
@@ -511,7 +511,7 @@ static const uint32 _vegetation_clear_bits[] = {
* Return the colour a tile would be displayed with in the smallmap in mode "Vegetation".
*
* @param tile The tile of which we would like to get the colour.
* @param t Effective tile type of the tile (see #GetTileColours).
* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
* @return The colour of tile in the smallmap in mode "Vegetation"
*/
static inline uint32 GetSmallMapVegetationPixels(TileIndex tile, TileType t)
@@ -538,7 +538,7 @@ static inline uint32 GetSmallMapVegetationPixels(TileIndex tile, TileType t)
* Return the colour a tile would be displayed with in the small map in mode "Owner".
*
* @param tile The tile of which we would like to get the colour.
* @param t Effective tile type of the tile (see #GetTileColours).
* @param t Effective tile type of the tile (see #SmallMapWindow::GetTileColours).
* @return The colour of tile in the small map in mode "Owner"
*/
static inline uint32 GetSmallMapOwnerPixels(TileIndex tile, TileType t)
@@ -611,7 +611,7 @@ inline Point SmallMapWindow::RemapTile(int tile_x, int tile_y) const
* that tile for a point in the smallmap.
* @param px Horizontal coordinate of the pixel.
* @param py Vertical coordinate of the pixel.
* @param sub[out] Pixel position at the tile (0..3).
* @param[out] sub Pixel position at the tile (0..3).
* @param add_sub Add current #subscroll to the position.
* @return Tile being displayed at the given position relative to #scroll_x and #scroll_y.
* @note The #subscroll offset is already accounted for.
@@ -641,11 +641,11 @@ inline Point SmallMapWindow::PixelToTile(int px, int py, int *sub, bool add_sub)
/**
* Compute base parameters of the smallmap such that tile (\a tx, \a ty) starts at pixel (\a x, \a y).
* @param tx Tile x coordinate.
* @param ty Tile y coordinate.
* @param x Non-negative horizontal position in the display where the tile starts.
* @param y Non-negative vertical position in the display where the tile starts.
* @param sub [out] Value of #subscroll needed.
* @param tx Tile x coordinate.
* @param ty Tile y coordinate.
* @param x Non-negative horizontal position in the display where the tile starts.
* @param y Non-negative vertical position in the display where the tile starts.
* @param[out] sub Value of #subscroll needed.
* @return #scroll_x, #scroll_y values.
*/
Point SmallMapWindow::ComputeScroll(int tx, int ty, int x, int y, int *sub)