Doc: Lots and lots of doxymentation fixes
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@@ -3145,7 +3145,7 @@ static void UpdateTownRating(Town *t)
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/**
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* Updates town grow counter after growth rate change.
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* Preserves relative house builting progress whenever it can.
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* @param town The town to calculate grow counter for
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* @param t The town to calculate grow counter for
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* @param prev_growth_rate Town growth rate before it changed (one that was used with grow counter to be updated)
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*/
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static void UpdateTownGrowCounter(Town *t, uint16 prev_growth_rate)
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@@ -3160,7 +3160,7 @@ static void UpdateTownGrowCounter(Town *t, uint16 prev_growth_rate)
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/**
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* Calculates amount of active stations in the range of town (HZB_TOWN_EDGE).
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* @param town The town to calculate stations for
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* @param t The town to calculate stations for
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* @returns Amount of active stations
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*/
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static int CountActiveStations(Town *t)
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@@ -3180,7 +3180,7 @@ static int CountActiveStations(Town *t)
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/**
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* Calculates town growth rate in normal conditions (custom growth rate not set).
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* If town growth speed is set to None(0) returns the same rate as if it was Normal(2).
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* @param town The town to calculate growth rate for
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* @param t The town to calculate growth rate for
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* @returns Calculated growth rate
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*/
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static uint GetNormalGrowthRate(Town *t)
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@@ -3203,7 +3203,7 @@ static uint GetNormalGrowthRate(Town *t)
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/**
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* Updates town growth rate.
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* @param town The town to update growth rate for
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* @param t The town to update growth rate for
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*/
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static void UpdateTownGrowthRate(Town *t)
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{
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@@ -3216,7 +3216,7 @@ static void UpdateTownGrowthRate(Town *t)
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/**
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* Updates town growth state (whether it is growing or not).
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* @param town The town to update growth for
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* @param t The town to update growth for
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*/
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static void UpdateTownGrowth(Town *t)
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{
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