Change window close/deallocation to match upstream

This commit is contained in:
Jonathan G Rennison
2023-09-15 23:56:33 +01:00
parent 79cfc3e8bd
commit f5d1b1d8f8
50 changed files with 352 additions and 341 deletions

View File

@@ -314,9 +314,10 @@ struct NetworkChatWindow : public Window {
PositionNetworkChatWindow(this);
}
~NetworkChatWindow()
void Close() override
{
InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
this->Window::Close();
}
void FindWindowPlacementAndResize(int def_width, int def_height) override
@@ -470,7 +471,7 @@ struct NetworkChatWindow : public Window {
FALLTHROUGH;
case WID_NC_CLOSE: /* Cancel */
delete this;
this->Close();
break;
}
}
@@ -497,7 +498,7 @@ struct NetworkChatWindow : public Window {
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (data == this->dest) delete this;
if (data == this->dest) this->Close();
}
};

View File

@@ -109,9 +109,10 @@ BaseNetworkContentDownloadStatusWindow::BaseNetworkContentDownloadStatusWindow(W
this->InitNested(WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD);
}
BaseNetworkContentDownloadStatusWindow::~BaseNetworkContentDownloadStatusWindow()
void BaseNetworkContentDownloadStatusWindow::Close()
{
_network_content_client.RemoveCallback(this);
this->Window::Close();
}
void BaseNetworkContentDownloadStatusWindow::UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
@@ -200,8 +201,7 @@ public:
this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_CONTENT_LIST);
}
/** Free whatever we've allocated */
~NetworkContentDownloadStatusWindow()
void Close() override
{
TarScanner::Mode mode = TarScanner::NONE;
for (auto ctype : this->receivedTypes) {
@@ -282,6 +282,8 @@ public:
/* Always invalidate the download window; tell it we are going to be gone */
InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_CONTENT_LIST, 2);
this->BaseNetworkContentDownloadStatusWindow::Close();
}
void OnClick(Point pt, int widget, int click_count) override
@@ -289,7 +291,7 @@ public:
if (widget == WID_NCDS_CANCELOK) {
if (this->downloaded_bytes != this->total_bytes) {
_network_content_client.CloseConnection();
delete this;
this->Close();
} else {
/* If downloading succeeded, close the online content window. This will close
* the current window as well. */
@@ -572,10 +574,10 @@ public:
this->InvalidateData();
}
/** Free everything we allocated */
~NetworkContentListWindow()
void Close() override
{
_network_content_client.RemoveCallback(this);
this->Window::Close();
}
void OnInit() override
@@ -852,7 +854,7 @@ public:
break;
case WID_NCL_CANCEL:
delete this;
this->Close();
break;
case WID_NCL_OPEN_URL:
@@ -955,7 +957,7 @@ public:
{
if (!success) {
ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_CONNECT, INVALID_STRING_ID, WL_ERROR);
delete this;
this->Close();
return;
}

View File

@@ -32,11 +32,7 @@ public:
*/
BaseNetworkContentDownloadStatusWindow(WindowDesc *desc);
/**
* Free everything associated with this window.
*/
~BaseNetworkContentDownloadStatusWindow();
void Close() override;
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override;
void DrawWidget(const Rect &r, int widget) const override;
void OnDownloadProgress(const ContentInfo *ci, int bytes) override;

View File

@@ -523,9 +523,10 @@ public:
this->servers.ForceRebuild();
}
~NetworkGameWindow()
void Close() override
{
this->last_sorting = this->servers.GetListing();
this->Window::Close();
}
void OnInit() override
@@ -2378,7 +2379,7 @@ struct NetworkCompanyPasswordWindow : public Window {
FALLTHROUGH;
case WID_NCP_CANCEL:
delete this;
this->Close();
break;
case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
@@ -2485,18 +2486,18 @@ struct NetworkAskRelayWindow : public Window {
switch (widget) {
case WID_NAR_NO:
_network_coordinator_client.ConnectFailure(this->token, 0);
delete this;
this->Close();
break;
case WID_NAR_YES_ONCE:
_network_coordinator_client.StartTurnConnection(this->token);
delete this;
this->Close();
break;
case WID_NAR_YES_ALWAYS:
_settings_client.network.use_relay_service = URS_ALLOW;
_network_coordinator_client.StartTurnConnection(this->token);
delete this;
this->Close();
break;
}
}