Store time display settings both in savegame and client, add setting
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@@ -415,7 +415,7 @@ static char *FormatBytes(char *buff, int64 number, const char *last)
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static char *FormatWallClockString(char *buff, DateTicksScaled ticks, const char *last, bool show_date, uint case_index)
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{
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Minutes minutes = ticks / _settings_client.gui.ticks_per_minute + _settings_client.gui.clock_offset;
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Minutes minutes = ticks / _settings_time.ticks_per_minute + _settings_time.clock_offset;
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char hour[3], minute[3];
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seprintf(hour, lastof(hour), "%02i", (int) MINUTES_HOUR(minutes) );
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seprintf(minute, lastof(minute), "%02i", (int) MINUTES_MINUTE(minutes));
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@@ -1424,7 +1424,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg
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break;
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case SCC_DATE_WALLCLOCK_LONG: { // {DATE_WALLCLOCK_LONG}
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if (_settings_client.gui.time_in_minutes) {
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if (_settings_time.time_in_minutes) {
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buff = FormatWallClockString(buff, args->GetInt64(SCC_DATE_WALLCLOCK_LONG), last, _settings_client.gui.date_with_time, next_substr_case_index);
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} else {
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buff = FormatYmdString(buff, args->GetInt64(SCC_DATE_WALLCLOCK_LONG) / (DAY_TICKS * _settings_game.economy.day_length_factor), last, next_substr_case_index);
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@@ -1433,7 +1433,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg
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}
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case SCC_DATE_WALLCLOCK_SHORT: { // {DATE_WALLCLOCK_SHORT}
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if (_settings_client.gui.time_in_minutes) {
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if (_settings_time.time_in_minutes) {
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buff = FormatWallClockString(buff, args->GetInt64(SCC_DATE_WALLCLOCK_SHORT), last, _settings_client.gui.date_with_time, next_substr_case_index);
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} else {
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buff = FormatYmdString(buff, args->GetInt64(SCC_DATE_WALLCLOCK_SHORT) / (DAY_TICKS * _settings_game.economy.day_length_factor), last, next_substr_case_index);
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@@ -1442,7 +1442,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg
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}
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case SCC_DATE_WALLCLOCK_TINY: { // {DATE_WALLCLOCK_TINY}
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if (_settings_client.gui.time_in_minutes) {
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if (_settings_time.time_in_minutes) {
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buff = FormatWallClockString(buff, args->GetInt64(SCC_DATE_WALLCLOCK_TINY), last, false, next_substr_case_index);
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} else {
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buff = FormatTinyOrISODate(buff, args->GetInt64(SCC_DATE_WALLCLOCK_TINY) / (DAY_TICKS * _settings_game.economy.day_length_factor), STR_FORMAT_DATE_TINY, last);
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@@ -1451,7 +1451,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg
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}
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case SCC_DATE_WALLCLOCK_ISO: { // {DATE_WALLCLOCK_ISO}
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if (_settings_client.gui.time_in_minutes) {
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if (_settings_time.time_in_minutes) {
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buff = FormatWallClockString(buff, args->GetInt64(SCC_DATE_WALLCLOCK_ISO), last, false, next_substr_case_index);
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} else {
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buff = FormatTinyOrISODate(buff, args->GetInt64(SCC_DATE_WALLCLOCK_ISO) / (DAY_TICKS * _settings_game.economy.day_length_factor), STR_FORMAT_DATE_ISO, last);
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