(svn r18375) -Codechange: use Station::GetTileArea to get the tile area for CalcClosestStationTile
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@@ -105,7 +105,7 @@ static int32 NPFCalcStationOrTileHeuristic(AyStar *as, AyStarNode *current, Open
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/* for train-stations, we are going to aim for the closest station tile */
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if (as->user_data[NPF_TYPE] == TRANSPORT_RAIL && fstd->station_index != INVALID_STATION)
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to = CalcClosestStationTile(fstd->station_index, from);
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to = CalcClosestStationTile(fstd->station_index, from, STATION_RAIL);
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if (as->user_data[NPF_TYPE] == TRANSPORT_ROAD) {
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/* Since roads only have diagonal pieces, we use manhattan distance here */
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@@ -1089,7 +1089,7 @@ void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, const Vehicle *v, bool
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if (v->type == VEH_TRAIN && (v->current_order.IsType(OT_GOTO_STATION) || v->current_order.IsType(OT_GOTO_WAYPOINT))) {
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fstd->station_index = v->current_order.GetDestination();
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/* Let's take the closest tile of the station as our target for trains */
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fstd->dest_coords = CalcClosestStationTile(fstd->station_index, v->tile);
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fstd->dest_coords = CalcClosestStationTile(fstd->station_index, v->tile, STATION_RAIL);
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} else {
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fstd->dest_coords = v->dest_tile;
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fstd->station_index = INVALID_STATION;
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