(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1

This commit is contained in:
tron
2005-09-27 18:51:04 +00:00
parent 34b5b4fcd9
commit f608232673
8 changed files with 35 additions and 31 deletions

View File

@@ -3,6 +3,7 @@
#ifndef VEHICLE_GUI_H
#define VEHICLE_GUI_H
#include "station.h"
#include "vehicle.h"
struct vehiclelist_d;
@@ -15,7 +16,7 @@ void InitializeVehiclesGuiList(void);
void RebuildVehicleLists(void);
void ResortVehicleLists(void);
void BuildVehicleList(struct vehiclelist_d *vl, int type, int owner, int station);
void BuildVehicleList(struct vehiclelist_d* vl, int type, PlayerID, StationID);
void SortVehicleList(struct vehiclelist_d *vl);
int CDECL GeneralOwnerSorter(const void *a, const void *b);