(svn r18875) -Codechange: remove some unneeded bits from the network protocol and improve the naming of some variables
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@@ -133,7 +133,7 @@ struct NetworkSettings {
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char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< name of the player (as client)
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char default_company_pass[NETWORK_PASSWORD_LENGTH]; ///< default password for new companies in encrypted form
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char connect_to_ip[NETWORK_HOSTNAME_LENGTH]; ///< default for the "Add server" query
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char network_id[NETWORK_UNIQUE_ID_LENGTH]; ///< semi-unique ID of the client
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char network_id[NETWORK_SERVER_ID_LENGTH]; ///< network ID for servers
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bool autoclean_companies; ///< automatically remove companies that are not in use
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uint8 autoclean_unprotected; ///< remove passwordless companies after this many months
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uint8 autoclean_protected; ///< remove the password from passworded companies after this many months
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