(svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
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@@ -7,6 +7,7 @@
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#include "openttd.h"
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#include "debug.h"
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#include "functions.h"
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#include "station_map.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "map.h"
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@@ -110,7 +111,7 @@ RoadStop* GetPrimaryRoadStop(const Station* st, RoadStopType type)
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RoadStop* GetRoadStopByTile(TileIndex tile, RoadStopType type)
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{
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const Station* st = GetStation(_m[tile].m2);
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const Station* st = GetStationByTile(tile);
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RoadStop* rs;
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for (rs = GetPrimaryRoadStop(st, type); rs->xy != tile; rs = rs->next) {
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@@ -184,7 +185,7 @@ static Station* GetStationAround(TileIndex tile, int w, int h, StationID closest
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// check around to see if there's any stations there
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BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1))
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if (IsTileType(tile_cur, MP_STATION)) {
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StationID t = _m[tile_cur].m2;
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StationID t = GetStationIndex(tile_cur);
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{
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Station *st = GetStation(t);
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// you cannot take control of an oilrig!!
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@@ -232,7 +233,7 @@ static bool CheckStationSpreadOut(Station *st, TileIndex tile, int w, int h)
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uint t;
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for (i = 0; i != MapSize(); i++) {
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if (IsTileType(i, MP_STATION) && _m[i].m2 == station_index) {
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if (IsTileType(i, MP_STATION) && GetStationIndex(i) == station_index) {
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t = TileX(i);
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if (t < x1) x1 = t;
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if (t > x2) x2 = t;
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@@ -797,7 +798,7 @@ int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invali
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if (_m[tile_cur].m5 >= 8) {
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return ClearTile_Station(tile_cur, DC_AUTO); // get error message
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} else {
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StationID st = _m[tile_cur].m2;
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StationID st = GetStationIndex(tile_cur);
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if (*station == INVALID_STATION) {
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*station = st;
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} else if (*station != st) {
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@@ -1069,7 +1070,7 @@ int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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static bool TileBelongsToRailStation(const Station *st, TileIndex tile)
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{
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return IsTileType(tile, MP_STATION) && _m[tile].m2 == st->index && _m[tile].m5 < 8;
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return IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index && _m[tile].m5 < 8;
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}
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static void MakeRailwayStationAreaSmaller(Station *st)
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@@ -1144,7 +1145,7 @@ int32 CmdRemoveFromRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32
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// make sure the specified tile belongs to the current player, and that it is a railroad station.
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if (!IsTileType(tile, MP_STATION) || _m[tile].m5 >= 8 || !_patches.nonuniform_stations) return CMD_ERROR;
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st = GetStation(_m[tile].m2);
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st = GetStationByTile(tile);
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if (_current_player != OWNER_WATER && (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile))) return CMD_ERROR;
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// if we reached here, it means we can actually delete it. do that.
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@@ -1252,7 +1253,8 @@ static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
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int32 DoConvertStationRail(TileIndex tile, uint totype, bool exec)
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{
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const Station *st = GetStation(_m[tile].m2);
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const Station* st = GetStationByTile(tile);
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if (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile)) return CMD_ERROR;
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// tile is not a railroad station?
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@@ -1971,7 +1973,7 @@ static void DrawTile_Station(TileInfo *ti)
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//debug("Cust-o-mized %p", statspec);
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if (statspec != NULL) {
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const Station* st = GetStation(_m[ti->tile].m2);
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const Station* st = GetStationByTile(ti->tile);
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relocation = GetCustomStationRelocation(statspec, st, 0);
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//debug("Relocation %d", relocation);
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@@ -2051,7 +2053,7 @@ static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
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StringID str;
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td->owner = GetTileOwner(tile);
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td->build_date = GetStation(_m[tile].m2)->build_date;
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td->build_date = GetStationByTile(tile)->build_date;
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m5 = _m[tile].m5;
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(str=STR_305E_RAILROAD_STATION, m5 < 8) ||
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@@ -2166,7 +2168,7 @@ static void ClickTile_Station(TileIndex tile)
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if (_m[tile].m5 == 32 || _m[tile].m5 == 65) {
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ShowAircraftDepotWindow(tile);
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} else {
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ShowStationViewWindow(_m[tile].m2);
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ShowStationViewWindow(GetStationIndex(tile));
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}
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}
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@@ -2179,7 +2181,7 @@ static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
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if (v->type == VEH_Train) {
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if (IS_BYTE_INSIDE(_m[tile].m5, 0, 8) && IsFrontEngine(v) &&
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!IsCompatibleTrainStationTile(tile + TileOffsByDir(DirToDiagDir(v->direction)), tile)) {
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StationID station_id = _m[tile].m2;
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StationID station_id = GetStationIndex(tile);
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if ((!(v->current_order.flags & OF_NON_STOP) && !_patches.new_nonstop) ||
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(v->current_order.type == OT_GOTO_STATION && v->current_order.station == station_id)) {
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@@ -2563,7 +2565,7 @@ uint MoveGoodsToStation(TileIndex tile, int w, int h, int type, uint amount)
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cur_tile = TILE_MASK(cur_tile);
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if (!IsTileType(cur_tile, MP_STATION)) continue;
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st = GetStation(_m[cur_tile].m2);
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st = GetStationByTile(cur_tile);
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for (i = 0; i != lengthof(around); i++) {
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if (around[i] == NULL) {
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@@ -2721,7 +2723,7 @@ void BuildOilRig(TileIndex tile)
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void DeleteOilRig(TileIndex tile)
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{
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Station *st = GetStation(_m[tile].m2);
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Station* st = GetStationByTile(tile);
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DoClearSquare(tile);
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@@ -2738,7 +2740,8 @@ static void ChangeTileOwner_Station(TileIndex tile, PlayerID old_player, PlayerI
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if (!IsTileOwner(tile, old_player)) return;
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if (new_player != OWNER_SPECTATOR) {
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Station *st = GetStation(_m[tile].m2);
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Station* st = GetStationByTile(tile);
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SetTileOwner(tile, new_player);
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st->owner = new_player;
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_global_station_sort_dirty = true; // transfer ownership of station to another player
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@@ -2764,7 +2767,7 @@ static int32 ClearTile_Station(TileIndex tile, byte flags)
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return_cmd_error(STR_4800_IN_THE_WAY);
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}
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st = GetStation(_m[tile].m2);
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st = GetStationByTile(tile);
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if (m5 < 8) return RemoveRailroadStation(st, tile, flags);
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// original airports < 67, new airports between 83 - 114
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