(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen
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@@ -16,12 +16,13 @@
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#include "ai.hpp"
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#include "ai_config.hpp"
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void AIConfig::ChangeAI(const char *name, int version)
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void AIConfig::ChangeAI(const char *name, int version, bool is_random_ai)
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{
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free((void *)this->name);
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this->name = (name == NULL) ? NULL : strdup(name);
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this->info = (name == NULL) ? NULL : AI::FindInfo(this->name, version);
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this->version = (info == NULL) ? -1 : info->GetVersion();
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this->is_random_ai = is_random_ai;
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if (this->config_list != NULL) delete this->config_list;
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this->config_list = (info == NULL) ? NULL : new AIConfigItemList();
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if (this->config_list != NULL) this->config_list->push_back(_start_date_config);
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@@ -56,6 +57,7 @@ AIConfig::AIConfig(const AIConfig *config)
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this->info = config->info;
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this->version = config->version;
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this->config_list = NULL;
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this->is_random_ai = config->is_random_ai;
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for (SettingValueList::const_iterator it = config->settings.begin(); it != config->settings.end(); it++) {
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this->settings[strdup((*it).first)] = (*it).second;
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@@ -167,6 +169,11 @@ bool AIConfig::HasAI() const
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return this->info != NULL;
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}
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bool AIConfig::IsRandomAI() const
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{
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return this->is_random_ai;
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}
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const char *AIConfig::GetName() const
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{
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return this->name;
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