Change: Rename some freetype things to fontcache.

The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.

This now uses more suitable terms.
This commit is contained in:
Peter Nelson
2022-09-15 18:21:27 +01:00
committed by PeterN
parent 273988551d
commit f6ad8e1c9c
16 changed files with 92 additions and 92 deletions

View File

@@ -181,35 +181,35 @@ def = false
ifdef = HAS_TRUETYPE_FONT
name = ""small_font""
type = SLE_STR
var = _freetype.small.font
var = _fcsettings.small.font
def = nullptr
[SDTG_SSTR]
ifdef = HAS_TRUETYPE_FONT
name = ""medium_font""
type = SLE_STR
var = _freetype.medium.font
var = _fcsettings.medium.font
def = nullptr
[SDTG_SSTR]
ifdef = HAS_TRUETYPE_FONT
name = ""large_font""
type = SLE_STR
var = _freetype.large.font
var = _fcsettings.large.font
def = nullptr
[SDTG_SSTR]
ifdef = HAS_TRUETYPE_FONT
name = ""mono_font""
type = SLE_STR
var = _freetype.mono.font
var = _fcsettings.mono.font
def = nullptr
[SDTG_VAR]
ifdef = HAS_TRUETYPE_FONT
name = ""small_size""
type = SLE_UINT
var = _freetype.small.size
var = _fcsettings.small.size
def = 0
min = 0
max = 72
@@ -218,7 +218,7 @@ max = 72
ifdef = HAS_TRUETYPE_FONT
name = ""medium_size""
type = SLE_UINT
var = _freetype.medium.size
var = _fcsettings.medium.size
def = 0
min = 0
max = 72
@@ -227,7 +227,7 @@ max = 72
ifdef = HAS_TRUETYPE_FONT
name = ""large_size""
type = SLE_UINT
var = _freetype.large.size
var = _fcsettings.large.size
def = 0
min = 0
max = 72
@@ -236,7 +236,7 @@ max = 72
ifdef = HAS_TRUETYPE_FONT
name = ""mono_size""
type = SLE_UINT
var = _freetype.mono.size
var = _fcsettings.mono.size
def = 0
min = 0
max = 72
@@ -244,25 +244,25 @@ max = 72
[SDTG_BOOL]
ifdef = HAS_TRUETYPE_FONT
name = ""small_aa""
var = _freetype.small.aa
var = _fcsettings.small.aa
def = false
[SDTG_BOOL]
ifdef = HAS_TRUETYPE_FONT
name = ""medium_aa""
var = _freetype.medium.aa
var = _fcsettings.medium.aa
def = false
[SDTG_BOOL]
ifdef = HAS_TRUETYPE_FONT
name = ""large_aa""
var = _freetype.large.aa
var = _fcsettings.large.aa
def = false
[SDTG_BOOL]
ifdef = HAS_TRUETYPE_FONT
name = ""mono_aa""
var = _freetype.mono.aa
var = _fcsettings.mono.aa
def = false
[SDTG_VAR]

View File

@@ -17,7 +17,7 @@ static const byte CLRA = 0; ///< Identifier to clear all glyphs at this codepoin
/* Default unicode mapping table for sprite based glyphs.
* This table allows us use unicode characters even though the glyphs don't
* exist, or are in the wrong place, in the standard sprite fonts.
* This is not used for FreeType rendering */
* This is not used for TrueType rendering */
static const DefaultUnicodeMapping _default_unicode_map[] = {
{ 0x00A0, 0x20 }, // Non-breaking space / Up arrow