Merge branch 'house_placing' into jgrpp
This reverts the house picking/placing patch back to v2. This is to fix house placement/town growth desync issues introduced in v4. # Conflicts: # src/settings_gui.cpp # src/settings_type.h # src/town_gui.cpp
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@@ -1071,14 +1071,6 @@ static bool TownFoundingChanged(int32 p1)
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return true;
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}
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static bool AllowPlacingHousesChanged(int32 p1)
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{
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if (_game_mode != GM_EDITOR && !_settings_game.economy.allow_placing_houses) {
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DeleteWindowById(WC_BUILD_HOUSE, 0);
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}
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return true;
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}
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static bool InvalidateVehTimetableWindow(int32 p1)
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{
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InvalidateWindowClassesData(WC_VEHICLE_TIMETABLE, VIWD_MODIFY_ORDERS);
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