Feature: Order flag to unbunch vehicles at depot (#11945)

This commit is contained in:
Tyler Trahan
2024-02-03 08:04:24 -05:00
committed by GitHub
parent a0c480c4e4
commit f6dd5053a3
20 changed files with 293 additions and 28 deletions

View File

@@ -3087,7 +3087,7 @@ public:
{
if (widget != WID_VV_START_STOP) return;
const Vehicle *v = Vehicle::Get(this->window_number);
Vehicle *v = Vehicle::Get(this->window_number);
StringID str;
TextColour text_colour = TC_FROMSTRING;
if (v->vehstatus & VS_CRASHED) {
@@ -3113,6 +3113,8 @@ public:
str = STR_VEHICLE_STATUS_TRAIN_STUCK;
} else if (v->type == VEH_AIRCRAFT && HasBit(Aircraft::From(v)->flags, VAF_DEST_TOO_FAR) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR;
} else if (v->IsInDepot() && v->IsWaitingForUnbunching()) {
str = STR_VEHICLE_STATUS_WAITING_UNBUNCHING;
} else { // vehicle is in a "normal" state, show current order
if (mouse_over_start_stop) {
if (v->vehstatus & VS_STOPPED) {
@@ -3143,6 +3145,8 @@ public:
str = STR_EMPTY;
} else if (v->current_order.GetDepotActionType() & ODATFB_HALT) {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL;
} else if (v->current_order.GetDepotActionType() & ODATFB_UNBUNCH) {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_UNBUNCH_VEL;
} else {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL;
}