(svn r19877) -Change: Name invalid engines, cargos and industries 'invalid', if the player removed the supplying NewGRFs.
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@@ -6455,6 +6455,34 @@ static void CalculateRefitMasks()
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}
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}
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/** Check for invalid engines */
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static void FinaliseEngineArray()
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{
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Engine *e;
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FOR_ALL_ENGINES(e) {
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if (e->grffile == NULL) {
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const EngineIDMapping &eid = _engine_mngr[e->index];
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if (eid.grfid != INVALID_GRFID || eid.internal_id != eid.substitute_id) {
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e->info.string_id = STR_NEWGRF_INVALID_ENGINE;
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}
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}
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}
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}
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/** Check for invalid cargos */
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static void FinaliseCargoArray()
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{
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for (CargoID c = 0; c < NUM_CARGO; c++) {
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CargoSpec *cs = CargoSpec::Get(c);
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if (!cs->IsValid()) {
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cs->name = cs->name_single = cs->units_volume = STR_NEWGRF_INVALID_CARGO;
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cs->quantifier = STR_NEWGRF_INVALID_CARGO_QUANTITY;
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cs->abbrev = STR_NEWGRF_INVALID_CARGO_ABBREV;
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}
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}
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}
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/** Add all new houses to the house array. House properties can be set at any
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* time in the GRF file, so we can only add a house spec to the house array
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* after the file has finished loading. We also need to check the dates, due to
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@@ -6583,6 +6611,9 @@ static void FinaliseIndustriesArray()
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indsp->conflicting[i] = MapNewGRFIndustryType(indsp->conflicting[i], indsp->grf_prop.grffile->grfid);
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}
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}
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if (!indsp->enabled) {
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indsp->name = STR_NEWGRF_INVALID_INDUSTRYTYPE;
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}
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}
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}
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@@ -6963,9 +6994,15 @@ static void AfterLoadGRFs()
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}
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_grf_line_to_action6_sprite_override.clear();
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/* Polish cargos */
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FinaliseCargoArray();
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/* Pre-calculate all refit masks after loading GRF files. */
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CalculateRefitMasks();
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/* Polish engines */
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FinaliseEngineArray();
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/* Set the block size in the depot windows based on vehicle sprite sizes */
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InitDepotWindowBlockSizes();
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