(svn r20936) -Codechange: make server side packet sending methods class methods
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@@ -751,7 +751,7 @@ void NetworkReboot()
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if (_network_server) {
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NetworkClientSocket *cs;
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FOR_ALL_CLIENT_SOCKETS(cs) {
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SEND_COMMAND(PACKET_SERVER_NEWGAME)(cs);
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cs->SendNewGame();
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cs->Send_Packets();
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}
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}
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@@ -768,7 +768,7 @@ void NetworkDisconnect(bool blocking)
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if (_network_server) {
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NetworkClientSocket *cs;
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FOR_ALL_CLIENT_SOCKETS(cs) {
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SEND_COMMAND(PACKET_SERVER_SHUTDOWN)(cs);
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cs->SendShutdown();
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cs->Send_Packets();
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}
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}
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@@ -847,7 +847,7 @@ static void NetworkSend()
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if (cs->status == STATUS_MAP) {
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/* This client is in the middle of a map-send, call the function for that */
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SEND_COMMAND(PACKET_SERVER_MAP)(cs);
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cs->SendMap();
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}
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}
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}
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