(svn r8445) -Cleanup: remove some @params from comments as the parameters did not exist anymore and add comments to several variables/functions.
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@@ -10,12 +10,11 @@
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#include "udp.h"
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/**
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* @file udp.c Basic functions to receive and send UDP packets.
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* @file core/udp.cpp Basic functions to receive and send UDP packets.
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*/
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/**
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* Start listening on the given host and port.
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* @param udp the place where the (references to the) UDP are stored
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* @param host the host (ip) to listen on
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* @param port the port to listen on
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* @param broadcast whether to allow broadcast sending/receiving
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@@ -69,7 +68,6 @@ bool NetworkUDPSocketHandler::Listen(const uint32 host, const uint16 port, const
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/**
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* Close the given UDP socket
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* @param udp the socket to close
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*/
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void NetworkUDPSocketHandler::Close()
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{
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@@ -87,7 +85,6 @@ NetworkRecvStatus NetworkUDPSocketHandler::CloseConnection()
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/**
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* Send a packet over UDP
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* @param udp the socket to send over
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* @param p the packet to send
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* @param recv the receiver (target) of the packet
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*/
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@@ -106,7 +103,6 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, const struct sockaddr_in *re
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/**
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* Receive a packet at UDP level
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* @param udp the socket to receive the packet on
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*/
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void NetworkUDPSocketHandler::ReceivePackets()
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{
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@@ -305,7 +301,10 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
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}
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}
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/* Defines a simple (switch) case for each network packet */
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/**
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* Defines a simple (switch) case for each network packet
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* @param type the packet type to create the case for
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*/
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#define UDP_COMMAND(type) case type: this->NetworkPacketReceive_ ## type ## _command(p, client_addr); break;
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/**
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@@ -345,12 +344,12 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, const struct sockaddr_i
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}
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}
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/*
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/**
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* Create stub implementations for all receive commands that only
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* show a warning that the given command is not available for the
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* socket where the packet came from.
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* @param type the packet type to create the stub for
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*/
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#define DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(type) \
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void NetworkUDPSocketHandler::NetworkPacketReceive_## type ##_command(\
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Packet *p, const struct sockaddr_in *client_addr) { \
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