(svn r23545) -Codechange: Consistently name widgets in build object window
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@@ -14,16 +14,16 @@
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/** Widgets of the WC_BUILD_OBJECT. */
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enum BuildObjectWidgets {
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BOW_CLASS_LIST, ///< The list with classes.
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BOW_SCROLLBAR, ///< The scrollbar associated with the list.
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BOW_OBJECT_MATRIX, ///< The matrix with preview sprites.
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BOW_OBJECT_SPRITE, ///< A preview sprite of the object.
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BOW_OBJECT_SIZE, ///< The size of an object.
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BOW_INFO, ///< Other information about the object (from the NewGRF).
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WID_BO_CLASS_LIST, ///< The list with classes.
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WID_BO_SCROLLBAR, ///< The scrollbar associated with the list.
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WID_BO_OBJECT_MATRIX, ///< The matrix with preview sprites.
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WID_BO_OBJECT_SPRITE, ///< A preview sprite of the object.
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WID_BO_OBJECT_SIZE, ///< The size of an object.
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WID_BO_INFO, ///< Other information about the object (from the NewGRF).
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BOW_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class.
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BOW_SELECT_IMAGE, ///< Preview image in the #BOW_SELECT_MATRIX.
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BOW_SELECT_SCROLL, ///< Scrollbar next to the #BOW_SELECT_MATRIX.
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WID_BO_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class.
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WID_BO_SELECT_IMAGE, ///< Preview image in the #WID_BO_SELECT_MATRIX.
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WID_BO_SELECT_SCROLL, ///< Scrollbar next to the #WID_BO_SELECT_MATRIX.
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};
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#endif /* WIDGETS_OBJECT_WIDGET_H */
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