Codechange: replace error/usererror printf variant with fmt variant and rename
This commit is contained in:
@@ -16,6 +16,7 @@
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../error_func.h"
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#include "../gfx_func.h"
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#include "../rev.h"
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#include "../blitter/factory.hpp"
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@@ -186,7 +187,7 @@ static void GetAvailableVideoMode(uint *w, uint *h)
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static bool CreateMainSurface(uint w, uint h)
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{
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int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
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if (bpp == 0) usererror("Can't use a blitter that blits 0 bpp for normal visuals");
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if (bpp == 0) UserError("Can't use a blitter that blits 0 bpp for normal visuals");
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set_color_depth(bpp);
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GetAvailableVideoMode(&w, &h);
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@@ -27,6 +27,7 @@
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#include "../../openttd.h"
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#include "../../debug.h"
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#include "../../error_func.h"
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#include "../../core/geometry_func.hpp"
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#include "../../core/math_func.hpp"
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#include "cocoa_v.h"
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@@ -447,7 +448,7 @@ bool VideoDriver_Cocoa::MakeWindow(int width, int height)
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CGColorSpaceRelease(this->color_space);
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this->color_space = CGColorSpaceCreateWithName(kCGColorSpaceSRGB);
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if (this->color_space == nullptr) this->color_space = CGColorSpaceCreateDeviceRGB();
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if (this->color_space == nullptr) error("Could not get a valid colour space for drawing.");
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if (this->color_space == nullptr) FatalError("Could not get a valid colour space for drawing.");
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this->setup = false;
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@@ -679,7 +680,7 @@ void VideoDriver_CocoaQuartz::AllocateBackingStore(bool force)
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if (this->buffer_depth == 8) {
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free(this->pixel_buffer);
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this->pixel_buffer = malloc(this->window_width * this->window_height);
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if (this->pixel_buffer == nullptr) usererror("Out of memory allocating pixel buffer");
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if (this->pixel_buffer == nullptr) UserError("Out of memory allocating pixel buffer");
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} else {
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free(this->pixel_buffer);
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this->pixel_buffer = nullptr;
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@@ -10,6 +10,7 @@
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#include "../stdafx.h"
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#include "../gfx_func.h"
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#include "../error_func.h"
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#include "../network/network.h"
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#include "../network/network_internal.h"
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#include "../console_func.h"
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@@ -103,10 +104,10 @@ static void CreateWindowsConsoleThread()
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/* Create event to signal when console input is ready */
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_hInputReady = CreateEvent(nullptr, false, false, nullptr);
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_hWaitForInputHandling = CreateEvent(nullptr, false, false, nullptr);
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if (_hInputReady == nullptr || _hWaitForInputHandling == nullptr) usererror("Cannot create console event!");
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if (_hInputReady == nullptr || _hWaitForInputHandling == nullptr) UserError("Cannot create console event!");
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_hThread = CreateThread(nullptr, 0, (LPTHREAD_START_ROUTINE)CheckForConsoleInput, nullptr, 0, &dwThreadId);
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if (_hThread == nullptr) usererror("Cannot create console thread!");
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if (_hThread == nullptr) UserError("Cannot create console thread!");
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Debug(driver, 2, "Windows console thread started");
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}
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@@ -9,6 +9,7 @@
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../error_func.h"
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#include "../gfx_func.h"
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#include "../rev.h"
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#include "../blitter/factory.hpp"
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@@ -59,7 +60,7 @@ void VideoDriver_SDL_Default::MakePalette()
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{
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if (_sdl_palette == nullptr) {
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_sdl_palette = SDL_AllocPalette(256);
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if (_sdl_palette == nullptr) usererror("SDL2: Couldn't allocate palette: %s", SDL_GetError());
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if (_sdl_palette == nullptr) UserError("SDL2: Couldn't allocate palette: {}", SDL_GetError());
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}
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CopyPalette(this->local_palette, true);
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@@ -133,7 +134,7 @@ bool VideoDriver_SDL_Default::AllocateBackingStore(int w, int h, bool force)
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int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
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_sdl_real_surface = SDL_GetWindowSurface(this->sdl_window);
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if (_sdl_real_surface == nullptr) usererror("SDL2: Couldn't get window surface: %s", SDL_GetError());
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if (_sdl_real_surface == nullptr) UserError("SDL2: Couldn't get window surface: {}", SDL_GetError());
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if (!force && w == _sdl_real_surface->w && h == _sdl_real_surface->h) return false;
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@@ -145,7 +146,7 @@ bool VideoDriver_SDL_Default::AllocateBackingStore(int w, int h, bool force)
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if (bpp == 8) {
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_sdl_rgb_surface = SDL_CreateRGBSurface(0, w, h, 8, 0, 0, 0, 0);
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if (_sdl_rgb_surface == nullptr) usererror("SDL2: Couldn't allocate shadow surface: %s", SDL_GetError());
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if (_sdl_rgb_surface == nullptr) UserError("SDL2: Couldn't allocate shadow surface: {}", SDL_GetError());
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_sdl_surface = _sdl_rgb_surface;
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} else {
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@@ -11,6 +11,7 @@
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../error_func.h"
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#include "../gfx_func.h"
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#include "../rev.h"
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#include "../blitter/factory.hpp"
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@@ -176,7 +177,7 @@ static const Dimension _default_resolutions[] = {
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static void GetVideoModes()
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{
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SDL_Rect **modes = SDL_ListModes(nullptr, SDL_SWSURFACE | SDL_FULLSCREEN);
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if (modes == nullptr) usererror("sdl: no modes available");
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if (modes == nullptr) UserError("sdl: no modes available");
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_resolutions.clear();
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@@ -195,7 +196,7 @@ static void GetVideoModes()
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if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(w, h)) != _resolutions.end()) continue;
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_resolutions.emplace_back(w, h);
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}
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if (_resolutions.empty()) usererror("No usable screen resolutions found!\n");
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if (_resolutions.empty()) UserError("No usable screen resolutions found!\n");
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SortResolutions();
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}
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}
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@@ -233,7 +234,7 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h)
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Debug(driver, 1, "SDL: using mode {}x{}x{}", w, h, bpp);
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if (bpp == 0) usererror("Can't use a blitter that blits 0 bpp for normal visuals");
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if (bpp == 0) UserError("Can't use a blitter that blits 0 bpp for normal visuals");
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std::string icon_path = FioFindFullPath(BASESET_DIR, "openttd.32.bmp");
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if (!icon_path.empty()) {
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@@ -9,6 +9,7 @@
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../error_func.h"
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#include "../gfx_func.h"
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#include "../os/windows/win32.h"
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#include "../rev.h"
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@@ -219,7 +220,7 @@ bool VideoDriver_Win32Base::MakeWindow(bool full_screen, bool resize)
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seprintf(window_title, lastof(window_title), "OpenTTD %s", _openttd_revision);
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this->main_wnd = CreateWindow(L"OTTD", OTTD2FS(window_title).c_str(), style, x, y, w, h, 0, 0, GetModuleHandle(nullptr), this);
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if (this->main_wnd == nullptr) usererror("CreateWindow failed");
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if (this->main_wnd == nullptr) UserError("CreateWindow failed");
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ShowWindow(this->main_wnd, showstyle);
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}
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}
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@@ -768,7 +769,7 @@ static void RegisterWndClass()
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};
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registered = true;
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if (!RegisterClass(&wnd)) usererror("RegisterClass failed");
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if (!RegisterClass(&wnd)) UserError("RegisterClass failed");
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}
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static const Dimension default_resolutions[] = {
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@@ -1072,7 +1073,7 @@ bool VideoDriver_Win32GDI::AllocateBackingStore(int w, int h, bool force)
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this->dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (VOID **)&this->buffer_bits, nullptr, 0);
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if (this->dib_sect == nullptr) {
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delete[] bi;
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usererror("CreateDIBSection failed");
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UserError("CreateDIBSection failed");
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}
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ReleaseDC(0, dc);
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@@ -1109,7 +1110,7 @@ void VideoDriver_Win32GDI::MakePalette()
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}
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this->gdi_palette = CreatePalette(pal);
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delete[] pal;
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if (this->gdi_palette == nullptr) usererror("CreatePalette failed!\n");
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if (this->gdi_palette == nullptr) UserError("CreatePalette failed!\n");
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}
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void VideoDriver_Win32GDI::UpdatePalette(HDC dc, uint start, uint count)
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