Codechange: replace error/usererror printf variant with fmt variant and rename

This commit is contained in:
Rubidium
2023-04-19 22:47:36 +02:00
committed by rubidium42
parent 43c65a3fec
commit f74e26ca7e
39 changed files with 176 additions and 131 deletions

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@@ -16,6 +16,7 @@
#include "../stdafx.h"
#include "../openttd.h"
#include "../error_func.h"
#include "../gfx_func.h"
#include "../rev.h"
#include "../blitter/factory.hpp"
@@ -186,7 +187,7 @@ static void GetAvailableVideoMode(uint *w, uint *h)
static bool CreateMainSurface(uint w, uint h)
{
int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
if (bpp == 0) usererror("Can't use a blitter that blits 0 bpp for normal visuals");
if (bpp == 0) UserError("Can't use a blitter that blits 0 bpp for normal visuals");
set_color_depth(bpp);
GetAvailableVideoMode(&w, &h);

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@@ -27,6 +27,7 @@
#include "../../openttd.h"
#include "../../debug.h"
#include "../../error_func.h"
#include "../../core/geometry_func.hpp"
#include "../../core/math_func.hpp"
#include "cocoa_v.h"
@@ -447,7 +448,7 @@ bool VideoDriver_Cocoa::MakeWindow(int width, int height)
CGColorSpaceRelease(this->color_space);
this->color_space = CGColorSpaceCreateWithName(kCGColorSpaceSRGB);
if (this->color_space == nullptr) this->color_space = CGColorSpaceCreateDeviceRGB();
if (this->color_space == nullptr) error("Could not get a valid colour space for drawing.");
if (this->color_space == nullptr) FatalError("Could not get a valid colour space for drawing.");
this->setup = false;
@@ -679,7 +680,7 @@ void VideoDriver_CocoaQuartz::AllocateBackingStore(bool force)
if (this->buffer_depth == 8) {
free(this->pixel_buffer);
this->pixel_buffer = malloc(this->window_width * this->window_height);
if (this->pixel_buffer == nullptr) usererror("Out of memory allocating pixel buffer");
if (this->pixel_buffer == nullptr) UserError("Out of memory allocating pixel buffer");
} else {
free(this->pixel_buffer);
this->pixel_buffer = nullptr;

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@@ -10,6 +10,7 @@
#include "../stdafx.h"
#include "../gfx_func.h"
#include "../error_func.h"
#include "../network/network.h"
#include "../network/network_internal.h"
#include "../console_func.h"
@@ -103,10 +104,10 @@ static void CreateWindowsConsoleThread()
/* Create event to signal when console input is ready */
_hInputReady = CreateEvent(nullptr, false, false, nullptr);
_hWaitForInputHandling = CreateEvent(nullptr, false, false, nullptr);
if (_hInputReady == nullptr || _hWaitForInputHandling == nullptr) usererror("Cannot create console event!");
if (_hInputReady == nullptr || _hWaitForInputHandling == nullptr) UserError("Cannot create console event!");
_hThread = CreateThread(nullptr, 0, (LPTHREAD_START_ROUTINE)CheckForConsoleInput, nullptr, 0, &dwThreadId);
if (_hThread == nullptr) usererror("Cannot create console thread!");
if (_hThread == nullptr) UserError("Cannot create console thread!");
Debug(driver, 2, "Windows console thread started");
}

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@@ -9,6 +9,7 @@
#include "../stdafx.h"
#include "../openttd.h"
#include "../error_func.h"
#include "../gfx_func.h"
#include "../rev.h"
#include "../blitter/factory.hpp"
@@ -59,7 +60,7 @@ void VideoDriver_SDL_Default::MakePalette()
{
if (_sdl_palette == nullptr) {
_sdl_palette = SDL_AllocPalette(256);
if (_sdl_palette == nullptr) usererror("SDL2: Couldn't allocate palette: %s", SDL_GetError());
if (_sdl_palette == nullptr) UserError("SDL2: Couldn't allocate palette: {}", SDL_GetError());
}
CopyPalette(this->local_palette, true);
@@ -133,7 +134,7 @@ bool VideoDriver_SDL_Default::AllocateBackingStore(int w, int h, bool force)
int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
_sdl_real_surface = SDL_GetWindowSurface(this->sdl_window);
if (_sdl_real_surface == nullptr) usererror("SDL2: Couldn't get window surface: %s", SDL_GetError());
if (_sdl_real_surface == nullptr) UserError("SDL2: Couldn't get window surface: {}", SDL_GetError());
if (!force && w == _sdl_real_surface->w && h == _sdl_real_surface->h) return false;
@@ -145,7 +146,7 @@ bool VideoDriver_SDL_Default::AllocateBackingStore(int w, int h, bool force)
if (bpp == 8) {
_sdl_rgb_surface = SDL_CreateRGBSurface(0, w, h, 8, 0, 0, 0, 0);
if (_sdl_rgb_surface == nullptr) usererror("SDL2: Couldn't allocate shadow surface: %s", SDL_GetError());
if (_sdl_rgb_surface == nullptr) UserError("SDL2: Couldn't allocate shadow surface: {}", SDL_GetError());
_sdl_surface = _sdl_rgb_surface;
} else {

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@@ -11,6 +11,7 @@
#include "../stdafx.h"
#include "../openttd.h"
#include "../error_func.h"
#include "../gfx_func.h"
#include "../rev.h"
#include "../blitter/factory.hpp"
@@ -176,7 +177,7 @@ static const Dimension _default_resolutions[] = {
static void GetVideoModes()
{
SDL_Rect **modes = SDL_ListModes(nullptr, SDL_SWSURFACE | SDL_FULLSCREEN);
if (modes == nullptr) usererror("sdl: no modes available");
if (modes == nullptr) UserError("sdl: no modes available");
_resolutions.clear();
@@ -195,7 +196,7 @@ static void GetVideoModes()
if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(w, h)) != _resolutions.end()) continue;
_resolutions.emplace_back(w, h);
}
if (_resolutions.empty()) usererror("No usable screen resolutions found!\n");
if (_resolutions.empty()) UserError("No usable screen resolutions found!\n");
SortResolutions();
}
}
@@ -233,7 +234,7 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h)
Debug(driver, 1, "SDL: using mode {}x{}x{}", w, h, bpp);
if (bpp == 0) usererror("Can't use a blitter that blits 0 bpp for normal visuals");
if (bpp == 0) UserError("Can't use a blitter that blits 0 bpp for normal visuals");
std::string icon_path = FioFindFullPath(BASESET_DIR, "openttd.32.bmp");
if (!icon_path.empty()) {

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@@ -9,6 +9,7 @@
#include "../stdafx.h"
#include "../openttd.h"
#include "../error_func.h"
#include "../gfx_func.h"
#include "../os/windows/win32.h"
#include "../rev.h"
@@ -219,7 +220,7 @@ bool VideoDriver_Win32Base::MakeWindow(bool full_screen, bool resize)
seprintf(window_title, lastof(window_title), "OpenTTD %s", _openttd_revision);
this->main_wnd = CreateWindow(L"OTTD", OTTD2FS(window_title).c_str(), style, x, y, w, h, 0, 0, GetModuleHandle(nullptr), this);
if (this->main_wnd == nullptr) usererror("CreateWindow failed");
if (this->main_wnd == nullptr) UserError("CreateWindow failed");
ShowWindow(this->main_wnd, showstyle);
}
}
@@ -768,7 +769,7 @@ static void RegisterWndClass()
};
registered = true;
if (!RegisterClass(&wnd)) usererror("RegisterClass failed");
if (!RegisterClass(&wnd)) UserError("RegisterClass failed");
}
static const Dimension default_resolutions[] = {
@@ -1072,7 +1073,7 @@ bool VideoDriver_Win32GDI::AllocateBackingStore(int w, int h, bool force)
this->dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (VOID **)&this->buffer_bits, nullptr, 0);
if (this->dib_sect == nullptr) {
delete[] bi;
usererror("CreateDIBSection failed");
UserError("CreateDIBSection failed");
}
ReleaseDC(0, dc);
@@ -1109,7 +1110,7 @@ void VideoDriver_Win32GDI::MakePalette()
}
this->gdi_palette = CreatePalette(pal);
delete[] pal;
if (this->gdi_palette == nullptr) usererror("CreatePalette failed!\n");
if (this->gdi_palette == nullptr) UserError("CreatePalette failed!\n");
}
void VideoDriver_Win32GDI::UpdatePalette(HDC dc, uint start, uint count)