(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
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@@ -115,34 +115,6 @@ Engine::~Engine()
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free(this->name);
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}
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/** Sort all items using qsort() and given 'CompareItems' function
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* @param el list to be sorted
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* @param compare function for evaluation of the quicksort
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*/
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void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare)
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{
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size_t size = el->size();
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/* out-of-bounds access at the next line for size == 0 (even with operator[] at some systems)
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* generally, do not sort if there are less than 2 items */
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if (size < 2) return;
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qsort(&((*el)[0]), size, sizeof(EngineID), compare); // MorphOS doesn't know vector::at(int) ...
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}
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/** Sort selected range of items (on indices @ <begin, begin+num_items-1>)
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* @param el list to be sorted
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* @param compare function for evaluation of the quicksort
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* @param begin start of sorting
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* @param num_items count of items to be sorted
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*/
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void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items)
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{
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assert(begin <= (uint)el->size());
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assert(begin + num_items <= (uint)el->size());
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if (num_items < 2) return;
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qsort(&((*el)[begin]), num_items, sizeof(EngineID), compare);
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}
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/** Sets cached values in Player::num_vehicles and Group::num_vehicles
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*/
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void SetCachedEngineCounts()
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