Add road/tram type flag to disallow collisions with trains

This commit is contained in:
Jonathan G Rennison
2023-02-19 15:57:21 +00:00
parent 663a3969a0
commit f7d62a1767
13 changed files with 65 additions and 13 deletions

View File

@@ -2857,13 +2857,13 @@ extern const TrackBits _road_trackbits[16];
static TrackStatus GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
{
TransportType transport_type = GetTunnelBridgeTransportType(tile);
if (transport_type != mode || (transport_type == TRANSPORT_ROAD && !HasTileRoadType(tile, (RoadTramType)sub_mode))) return 0;
if (transport_type != mode || (transport_type == TRANSPORT_ROAD && !HasTileRoadType(tile, (RoadTramType)GB(sub_mode, 0, 8)))) return 0;
DiagDirection dir = GetTunnelBridgeDirection(tile);
if (side != INVALID_DIAGDIR && side == dir) return 0;
if (mode == TRANSPORT_ROAD && IsRoadCustomBridgeHeadTile(tile)) {
TrackBits bits = _road_trackbits[GetCustomBridgeHeadRoadBits(tile, (RoadTramType)sub_mode)];
TrackBits bits = _road_trackbits[GetCustomBridgeHeadRoadBits(tile, (RoadTramType)GB(sub_mode, 0, 8))];
return CombineTrackStatus(TrackBitsToTrackdirBits(bits), TRACKDIR_BIT_NONE);
}
return CombineTrackStatus(TrackBitsToTrackdirBits(mode == TRANSPORT_RAIL ? GetTunnelBridgeTrackBits(tile) : DiagDirToDiagTrackBits(dir)), TRACKDIR_BIT_NONE);