Merge branch 'signal_tunnels_bridges' into jgrpp

# Conflicts:
#	projects/openttd_vs100.vcxproj
#	projects/openttd_vs100.vcxproj.filters
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs80.vcproj
#	projects/openttd_vs90.vcproj
#	source.list
#	src/misc.cpp
#	src/openttd.cpp
#	src/pbs.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/saveload.cpp
#	src/signal.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_map.h
This commit is contained in:
Jonathan G Rennison
2016-09-18 20:07:48 +01:00
26 changed files with 467 additions and 159 deletions

View File

@@ -3245,13 +3245,28 @@ bool AfterLoadGame()
/* set the semaphore bit to match what it would have been in v1 */
/* clear the PBS bit, update the end signal state */
for (TileIndex t = 0; t < map_size; t++) {
if (IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL && HasWormholeSignals(t)) {
if (IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL && IsTunnelBridgeWithSignalSimulation(t)) {
SetTunnelBridgeSemaphore(t, _cur_year < _settings_client.gui.semaphore_build_before);
SetTunnelBridgePBS(t, false);
UpdateSignalsOnSegment(t, INVALID_DIAGDIR, GetTileOwner(t));
}
}
}
if (SlXvIsFeaturePresent(XSLFI_SIG_TUNNEL_BRIDGE, 1, 2)) {
/* red/green signal state bit for tunnel entrances moved
* to no longer re-use signalled tunnel exit bit
*/
for (TileIndex t = 0; t < map_size; t++) {
if (IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL && IsTunnelBridgeWithSignalSimulation(t)) {
if (HasBit(_m[t].m5, 5)) {
/* signalled tunnel entrance */
SignalState state = HasBit(_m[t].m5, 6) ? SIGNAL_STATE_RED : SIGNAL_STATE_GREEN;
ClrBit(_m[t].m5, 6);
SetTunnelBridgeSignalState(t, state);
}
}
}
}
/* Station acceptance is some kind of cache */
if (IsSavegameVersionBefore(127)) {