(svn r18801) -Fix: in some cases error messages weren't properly sent to the client before closing the connection. As a result the client would say 'connection lost' when the cause was something completely different.
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@@ -81,8 +81,9 @@ void NetworkTCPSocketHandler::Send_Packet(Packet *packet)
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* 2) the OS reports back that it can not send any more
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* data right now (full network-buffer, it happens ;))
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* 3) sending took too long
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* @param closing_down Whether we are closing down the connection.
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*/
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bool NetworkTCPSocketHandler::Send_Packets()
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bool NetworkTCPSocketHandler::Send_Packets(bool closing_down)
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{
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ssize_t res;
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Packet *p;
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@@ -98,15 +99,17 @@ bool NetworkTCPSocketHandler::Send_Packets()
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int err = GET_LAST_ERROR();
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if (err != EWOULDBLOCK) {
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/* Something went wrong.. close client! */
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DEBUG(net, 0, "send failed with error %d", err);
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this->CloseConnection();
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if (!closing_down) {
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DEBUG(net, 0, "send failed with error %d", err);
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this->CloseConnection();
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}
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return false;
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}
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return true;
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}
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if (res == 0) {
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/* Client/server has left us :( */
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this->CloseConnection();
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if (!closing_down) this->CloseConnection();
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return false;
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}
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