Merge branch 'master' into jgrpp
# Conflicts: # projects/openttd_vs140.vcxproj.filters # projects/openttd_vs141.vcxproj.filters # projects/openttd_vs142.vcxproj.filters # src/base_consist.h # src/company_base.h # src/newgrf_config.cpp # src/newgrf_config.h # src/openttd.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/saveload/station_sl.cpp # src/settings.cpp # src/signs_base.h # src/string.cpp # src/string_func.h # src/table/misc_settings.ini # src/table/settings.h.preamble # src/town_cmd.cpp # src/vehicle.cpp # src/vehicle_cmd.cpp # src/video/cocoa/cocoa_v.mm # src/video/null_v.cpp
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@@ -620,7 +620,7 @@ typedef SaveLoad SaveLoadGlobVarList;
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#define SLE_CONDSTR(base, variable, type, length, from, to) SLE_CONDSTR_X(base, variable, type, length, from, to, SlXvFeatureTest())
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/**
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* Storage of a std::string in some savegame versions.
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* Storage of a \c std::string in some savegame versions.
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* @param base Name of the class or struct containing the string.
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* @param variable Name of the variable in the class or struct referenced by \a base.
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* @param type Storage of the data in memory and in the savegame.
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@@ -628,8 +628,8 @@ typedef SaveLoad SaveLoadGlobVarList;
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* @param to Last savegame version that has the string.
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* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
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*/
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#define SLE_CONDSTDSTR_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_STDSTR, base, variable, type, 0, from, to, extver)
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#define SLE_CONDSTDSTR(base, variable, type, from, to) SLE_CONDSTDSTR_X(base, variable, type, from, to, SlXvFeatureTest())
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#define SLE_CONDSSSTR_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_STDSTR, base, variable, type, 0, from, to, extver)
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#define SLE_CONDSSTR(base, variable, type, from, to) SLE_GENERAL(SL_STDSTR, base, variable, type, 0, from, to)
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/**
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* Storage of a list in some savegame versions.
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@@ -726,12 +726,12 @@ typedef SaveLoad SaveLoadGlobVarList;
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#define SLE_STR(base, variable, type, length) SLE_CONDSTR(base, variable, type, length, SL_MIN_VERSION, SL_MAX_VERSION)
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/**
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* Storage of a std::string in every savegame version.
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* Storage of a \c std::string in every savegame version.
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* @param base Name of the class or struct containing the string.
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* @param variable Name of the variable in the class or struct referenced by \a base.
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* @param type Storage of the data in memory and in the savegame.
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*/
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#define SLE_STDSTR(base, variable, type) SLE_CONDSTDSTR(base, variable, type, SL_MIN_VERSION, SL_MAX_VERSION)
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#define SLE_SSTR(base, variable, type) SLE_CONDSSTR(base, variable, type, SL_MIN_VERSION, SL_MAX_VERSION)
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/**
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* Storage of a list in every savegame version.
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@@ -841,6 +841,15 @@ typedef SaveLoad SaveLoadGlobVarList;
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#define SLEG_CONDSTR_X(variable, type, length, from, to, extver) SLEG_GENERAL_X(SL_STR, variable, type, length, from, to, extver)
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#define SLEG_CONDSTR(variable, type, length, from, to) SLEG_CONDSTR_X(variable, type, length, from, to, SlXvFeatureTest())
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/**
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* Storage of a global \c std::string in some savegame versions.
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* @param variable Name of the global variable.
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* @param type Storage of the data in memory and in the savegame.
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* @param from First savegame version that has the string.
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* @param to Last savegame version that has the string.
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*/
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#define SLEG_CONDSSTR(variable, type, from, to) SLEG_GENERAL(SL_STDSTR, variable, type, 0, from, to)
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/**
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* Storage of a global list in some savegame versions.
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* @param variable Name of the global variable.
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@@ -902,6 +911,13 @@ typedef SaveLoad SaveLoadGlobVarList;
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*/
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#define SLEG_STR(variable, type) SLEG_CONDSTR(variable, type, sizeof(variable), SL_MIN_VERSION, SL_MAX_VERSION)
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/**
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* Storage of a global \c std::string in every savegame version.
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* @param variable Name of the global variable.
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* @param type Storage of the data in memory and in the savegame.
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*/
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#define SLEG_SSTR(variable, type) SLEG_CONDSSTR(variable, type, SL_MIN_VERSION, SL_MAX_VERSION)
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/**
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* Storage of a global list in every savegame version.
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* @param variable Name of the global variable.
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