Merge branch 'master' into jgrpp
# Conflicts: # projects/openttd_vs140.vcxproj.filters # projects/openttd_vs141.vcxproj.filters # projects/openttd_vs142.vcxproj.filters # src/base_consist.h # src/company_base.h # src/newgrf_config.cpp # src/newgrf_config.h # src/openttd.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/saveload/station_sl.cpp # src/settings.cpp # src/signs_base.h # src/string.cpp # src/string_func.h # src/table/misc_settings.ini # src/table/settings.h.preamble # src/town_cmd.cpp # src/vehicle.cpp # src/vehicle_cmd.cpp # src/video/cocoa/cocoa_v.mm # src/video/null_v.cpp
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@@ -63,7 +63,7 @@ struct Town : TownPool::PoolItem<&_town_pool> {
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uint32 townnamegrfid;
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uint16 townnametype;
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uint32 townnameparts;
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char *name; ///< Custom town name. If nullptr, the town was not renamed and uses the generated name.
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std::string name; ///< Custom town name. If empty, the town was not renamed and uses the generated name.
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mutable std::string cached_name; ///< NOSAVE: Cache of the resolved name of the town, if not using a custom town name
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byte flags; ///< See #TownFlags.
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@@ -84,7 +84,7 @@ struct Town : TownPool::PoolItem<&_town_pool> {
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TransportedCargoStat<uint16> received[NUM_TE]; ///< Cargo statistics about received cargotypes.
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uint32 goal[NUM_TE]; ///< Amount of cargo required for the town to grow.
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char *text; ///< General text with additional information.
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std::string text; ///< General text with additional information.
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inline byte GetPercentTransported(CargoID cid) const { return this->supplied[cid].old_act * 256 / (this->supplied[cid].old_max + 1); }
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@@ -162,7 +162,7 @@ struct Town : TownPool::PoolItem<&_town_pool> {
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inline const char *GetCachedName() const
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{
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if (this->name != nullptr) return this->name;
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if (!this->name.empty()) return this->name.c_str();
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if (this->cached_name.empty()) this->FillCachedName();
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return this->cached_name.c_str();
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}
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@@ -279,7 +279,7 @@ template <class T>
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void MakeDefaultName(T *obj)
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{
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/* We only want to set names if it hasn't been set before, or when we're calling from afterload. */
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assert(obj->name == nullptr || obj->town_cn == UINT16_MAX);
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assert(obj->name.empty() || obj->town_cn == UINT16_MAX);
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obj->town = ClosestTownFromTile(obj->xy, UINT_MAX);
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