(svn r10001) -Codechange: Add support for removing dynamically allocated newgrf data

This commit is contained in:
belugas
2007-05-31 15:40:36 +00:00
parent 253aa1b0b0
commit f8da1b6e1a
3 changed files with 25 additions and 1 deletions

View File

@@ -1135,7 +1135,7 @@ static const uint8 _plastic_mine_sounds[] = { SND_33_PLASTIC_MINE };
c1, c2, c3, proc, p1, r1, p2, r2, m, a1, im1, a2, im2, a3, im3, pr, clim, bev, in, intx, s1, s2, s3) \
{tbl, lengthof(tbl), d, {c1, c2, c3}, proc, {p1, p2}, {r1, r2}, m, \
{a1, a2, a3}, {{im1, 0}, {im2, 0}, {im3, 0}}, pr, clim, bev, col, in, intx, s1, s2, s3, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
sndc, snd, 0, true, {0, 0, NULL, NULL, INVALID_INDUSTRYTYPE}}
sndc, snd, 0, 0, true, {0, 0, NULL, NULL, INVALID_INDUSTRYTYPE}}
/* Format:
tile table count and sounds table
cost multiplier appear chances(4ingame, 4random) map colour