Cleanup: use nullptr instead of 0 or NULL
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@@ -593,7 +593,7 @@ void VideoDriver_SDL_Base::Stop()
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void VideoDriver_SDL_Base::InputLoop()
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{
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uint32 mod = SDL_GetModState();
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const Uint8 *keys = SDL_GetKeyboardState(NULL);
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const Uint8 *keys = SDL_GetKeyboardState(nullptr);
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bool old_ctrl_pressed = _ctrl_pressed;
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