(svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
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@@ -27,6 +27,7 @@ void DeleteCustomEngineNames();
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bool IsEngineBuildable(EngineID engine, VehicleType type, PlayerID player);
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CargoID GetEngineCargoType(EngineID engine);
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void SetCachedEngineCounts();
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typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort()
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void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list
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