Codechange: Pass a MusicSongInfo struct instead of bare filename to music drivers.
Preparation for later extending the info passed to music drivers.
This commit is contained in:

committed by
Michael Lutz

parent
1c2d29e1a3
commit
f946b3da56
@@ -66,13 +66,16 @@ bool MusicSet::FillSetDetails(IniFile *ini, const char *path, const char *full_f
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if (ret) {
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this->num_available = 0;
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IniGroup *names = ini->GetGroup("names");
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for (uint i = 0, j = 1; i < lengthof(this->song_name); i++) {
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for (uint i = 0, j = 1; i < lengthof(this->songinfo); i++) {
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const char *filename = this->files[i].filename;
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if (names == NULL || StrEmpty(filename)) {
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this->song_name[i][0] = '\0';
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this->songinfo[i].songname[0] = '\0';
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continue;
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}
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this->songinfo[i].filename = filename; // non-owned pointer
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this->songinfo[i].filetype = MTT_STANDARDMIDI;
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IniItem *item = NULL;
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/* As we possibly add a path to the filename and we compare
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* on the filename with the path as in the .obm, we need to
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@@ -91,8 +94,8 @@ bool MusicSet::FillSetDetails(IniFile *ini, const char *path, const char *full_f
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return false;
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}
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strecpy(this->song_name[i], item->value, lastof(this->song_name[i]));
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this->track_nr[i] = j++;
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strecpy(this->songinfo[i].songname, item->value, lastof(this->songinfo[i].songname));
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this->songinfo[i].tracknr = j++;
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this->num_available++;
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}
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}
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