Merge branch 'master' into jgrpp

# Conflicts:
#	src/aircraft_cmd.cpp
#	src/company_gui.cpp
#	src/lang/arabic_egypt.txt
#	src/lang/czech.txt
#	src/lang/esperanto.txt
#	src/lang/faroese.txt
#	src/lang/finnish.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/latvian.txt
#	src/lang/malay.txt
#	src/lang/polish.txt
#	src/lang/spanish.txt
#	src/lang/spanish_MX.txt
#	src/lang/unfinished/urdu.txt
#	src/main_gui.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/table/settings.ini
This commit is contained in:
Jonathan G Rennison
2021-01-31 01:10:01 +00:00
88 changed files with 262 additions and 229 deletions

View File

@@ -1609,7 +1609,8 @@ CommandCost CmdRemoveLongRoad(TileIndex start_tile, DoCommandFlag flags, uint32
FlushDeferredUpdateRoadCachedOneWayStates();
});
Money money = GetAvailableMoneyForCommand();
Money money_available = GetAvailableMoneyForCommand();
Money money_spent = 0;
TileIndex tile = start_tile;
CommandCost last_error = CMD_ERROR;
bool had_success = false;
@@ -1626,8 +1627,8 @@ CommandCost CmdRemoveLongRoad(TileIndex start_tile, DoCommandFlag flags, uint32
CommandCost ret = RemoveRoad(tile, flags & ~DC_EXEC, bits, rtt, true);
if (ret.Succeeded()) {
if (flags & DC_EXEC) {
money -= ret.GetCost();
if (money < 0) {
money_spent += ret.GetCost();
if (money_spent > 0 && money_spent > money_available) {
_additional_cash_required = DoCommand(start_tile, end_tile, p2, flags & ~DC_EXEC, CMD_REMOVE_LONG_ROAD).GetCost();
return cost;
}
@@ -2939,6 +2940,17 @@ CommandCost CmdConvertRoad(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
}
}
/* Base the ability to replace town roads and bridges on the town's
* acceptance of destructive actions. */
if (owner == OWNER_TOWN) {
Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority);
CommandCost ret = CheckforTownRating(DC_NONE, t, tt == MP_TUNNELBRIDGE ? TUNNELBRIDGE_REMOVE : ROAD_REMOVE);
if (ret.Failed()) {
error = ret;
continue;
}
}
/* Vehicle on the tile when not converting normal <-> powered
* Tunnels and bridges have special check later */
if (tt != MP_TUNNELBRIDGE) {