Merge branch 'master' into jgrpp

# Conflicts:
#	src/aircraft_cmd.cpp
#	src/company_gui.cpp
#	src/lang/arabic_egypt.txt
#	src/lang/czech.txt
#	src/lang/esperanto.txt
#	src/lang/faroese.txt
#	src/lang/finnish.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/latvian.txt
#	src/lang/malay.txt
#	src/lang/polish.txt
#	src/lang/spanish.txt
#	src/lang/spanish_MX.txt
#	src/lang/unfinished/urdu.txt
#	src/main_gui.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/table/settings.ini
This commit is contained in:
Jonathan G Rennison
2021-01-31 01:10:01 +00:00
88 changed files with 262 additions and 229 deletions

View File

@@ -18,7 +18,6 @@ extern bool _cocoa_video_started;
class VideoDriver_Cocoa : public VideoDriver {
private:
bool fullscreen_on_mainloop; ///< Switch to fullscreen once the main loop is running?
Dimension orig_res; ///< Saved window size for non-fullscreen mode.
public:

View File

@@ -156,6 +156,7 @@ static void QZ_UpdateVideoModes()
static CocoaSubdriver *QZ_CreateSubdriver(int width, int height, int bpp, bool fullscreen, bool fallback)
{
CocoaSubdriver *ret = QZ_CreateWindowQuartzSubdriver(width, height, bpp);
if (ret != nullptr && fullscreen) ret->ToggleFullscreen(fullscreen);
if (ret != nullptr) return ret;
if (!fallback) return nullptr;
@@ -209,9 +210,6 @@ const char *VideoDriver_Cocoa::Start(const StringList &parm)
return "The cocoa quartz subdriver only supports 8 and 32 bpp.";
}
/* Defer fullscreen toggle until the main loop is running,
* as otherwise a grey bar will be stuck on top of the window. */
this->fullscreen_on_mainloop = _fullscreen;
_cocoa_subdriver = QZ_CreateSubdriver(width, height, bpp, _fullscreen, true);
if (_cocoa_subdriver == NULL) {
Stop();
@@ -569,7 +567,8 @@ bool WindowQuartzSubdriver::SetVideoMode(int width, int height, int bpp)
[ this->window setContentSize:contentRect.size ];
/* Ensure frame height - title bar height >= view height */
contentRect.size.height = Clamp(height, 0, (int)[ this->window frame ].size.height - 22 /* 22 is the height of title bar of window*/);
float content_height = [ this->window contentRectForFrameRect:[ this->window frame ] ].size.height;
contentRect.size.height = Clamp(height, 0, (int)content_height);
if (this->cocoaview != nil) {
height = (int)contentRect.size.height;

View File

@@ -655,12 +655,6 @@ void VideoDriver_Cocoa::GameLoop()
while (QZ_PollEvent()) {}
/* If we do that right after window creation, a grey bar will be left at the top. */
if (this->fullscreen_on_mainloop) {
this->fullscreen_on_mainloop = false;
_cocoa_subdriver->ToggleFullscreen(true);
}
if (_exit_game) {
/* Restore saved resolution if in fullscreen mode. */
if (_cocoa_subdriver->IsFullscreen()) _cur_resolution = this->orig_res;