Add upstream savegame load support for versions 315
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@@ -368,6 +368,8 @@ enum SaveLoadVersion : uint16 {
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SLV_SAVEGAME_ID, ///< 313 PR#10719 Add an unique ID to every savegame (used to deduplicate surveys).
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SLV_STRING_GAMELOG, ///< 314 PR#10801 Use std::string in gamelog.
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SLV_INDUSTRY_CARGO_REORGANISE, ///< 315 PR#10853 Industry accepts/produced data reorganised.
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SL_MAX_VERSION, ///< Highest possible saveload version
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SL_SPRING_2013_v2_0_102 = 220,
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