(svn r18823) -Codechange: Some uints for unsigned ints. (skidd13)
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@@ -17,10 +17,9 @@
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/** Flexible array with size limit. Implemented as fixed size
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* array of fixed size arrays */
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template <class T, int B = 1024, int N = B>
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template <class T, uint B = 1024, uint N = B>
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class SmallArray {
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public:
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typedef T Titem; ///< Titem is now visible from outside
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typedef FixedSizeArray<T, B> SubArray; ///< inner array
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typedef FixedSizeArray<SubArray, N> SuperArray; ///< outer array
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@@ -28,30 +27,28 @@ protected:
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SuperArray data; ///< array of arrays of items
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public:
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static const int Tblock_size = B; ///< block size is now visible from outside
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static const int Tnum_blocks = N; ///< number of blocks is now visible from outside
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static const int Tcapacity = B * N; ///< total max number of items
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static const uint Tcapacity = B * N; ///< total max number of items
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/** implicit constructor */
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FORCEINLINE SmallArray() { }
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/** Clear (destroy) all items */
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FORCEINLINE void Clear() {data.Clear();}
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/** Return actual number of items */
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FORCEINLINE int Length() const
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FORCEINLINE uint Length() const
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{
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int super_size = data.Length();
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uint super_size = data.Length();
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if (super_size == 0) return 0;
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int sub_size = data[super_size - 1].Length();
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return (super_size - 1) * Tblock_size + sub_size;
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uint sub_size = data[super_size - 1].Length();
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return (super_size - 1) * B + sub_size;
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}
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/** return true if array is empty */
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FORCEINLINE bool IsEmpty() { return data.IsEmpty(); }
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/** return true if array is full */
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FORCEINLINE bool IsFull() { return data.IsFull() && data[Tnum_blocks - 1].IsFull(); }
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FORCEINLINE bool IsFull() { return data.IsFull() && data[N - 1].IsFull(); }
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/** return first sub-array with free space for new item */
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FORCEINLINE SubArray& FirstFreeSubArray()
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{
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int super_size = data.Length();
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uint super_size = data.Length();
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if (super_size > 0) {
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SubArray& s = data[super_size - 1];
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if (!s.IsFull()) return s;
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@@ -63,28 +60,28 @@ public:
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/** allocate and construct new item */
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FORCEINLINE T& AppendC() { return FirstFreeSubArray().AppendC(); }
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/** indexed access (non-const) */
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FORCEINLINE Titem& operator [] (int index)
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FORCEINLINE T& operator [] (uint index)
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{
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SubArray& s = data[index / Tblock_size];
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Titem& item = s[index % Tblock_size];
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const SubArray& s = data[index / B];
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T& item = s[index % B];
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return item;
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}
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/** indexed access (const) */
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FORCEINLINE const Titem& operator [] (int index) const
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FORCEINLINE const T& operator [] (uint index) const
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{
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const SubArray& s = data[index / Tblock_size];
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const Titem& item = s[index % Tblock_size];
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const SubArray& s = data[index / B];
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const T& item = s[index % B];
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return item;
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}
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template <typename D> void Dump(D &dmp) const
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{
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dmp.WriteLine("capacity = %d", Tcapacity);
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int num_items = Length();
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uint num_items = Length();
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dmp.WriteLine("num_items = %d", num_items);
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CStrA name;
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for (int i = 0; i < num_items; i++) {
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const Titem& item = (*this)[i];
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for (uint i = 0; i < num_items; i++) {
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const T& item = (*this)[i];
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name.Format("item[%d]", i);
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dmp.WriteStructT(name.Data(), &item);
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}
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