Codechange: Replace FOR_ALL_DEPOTS with range-based for loops

This commit is contained in:
glx
2019-12-15 17:54:05 +01:00
committed by Niels Martin Hansen
parent 5fce5fa300
commit fa9769f81a
8 changed files with 11 additions and 27 deletions

View File

@@ -2330,8 +2330,7 @@ bool AfterLoadGame()
}
if (IsSavegameVersionBefore(SLV_128)) {
const Depot *d;
FOR_ALL_DEPOTS(d) {
for (const Depot *d : Depot::Iterate()) {
/* At some point, invalid depots were saved into the game (possibly those removed in the past?)
* Remove them here, so they don't cause issues further down the line */
if (!IsDepotTile(d->xy)) {
@@ -2445,15 +2444,13 @@ bool AfterLoadGame()
/* We need to properly number/name the depots.
* The first step is making sure none of the depots uses the
* 'default' names, after that we can assign the names. */
Depot *d;
FOR_ALL_DEPOTS(d) d->town_cn = UINT16_MAX;
for (Depot *d : Depot::Iterate()) d->town_cn = UINT16_MAX;
FOR_ALL_DEPOTS(d) MakeDefaultName(d);
for (Depot* d : Depot::Iterate()) MakeDefaultName(d);
}
if (IsSavegameVersionBefore(SLV_142)) {
Depot *d;
FOR_ALL_DEPOTS(d) d->build_date = _date;
for (Depot *d : Depot::Iterate()) d->build_date = _date;
}
/* In old versions it was possible to remove an airport while a plane was

View File

@@ -30,9 +30,7 @@ static const SaveLoad _depot_desc[] = {
static void Save_DEPT()
{
Depot *depot;
FOR_ALL_DEPOTS(depot) {
for (Depot *depot : Depot::Iterate()) {
SlSetArrayIndex(depot->index);
SlObject(depot, _depot_desc);
}
@@ -53,9 +51,7 @@ static void Load_DEPT()
static void Ptrs_DEPT()
{
Depot *depot;
FOR_ALL_DEPOTS(depot) {
for (Depot *depot : Depot::Iterate()) {
SlObject(depot, _depot_desc);
if (IsSavegameVersionBefore(SLV_141)) depot->town = Town::Get((size_t)depot->town);
}

View File

@@ -109,8 +109,7 @@ static void FixTTDMapArray()
static void FixTTDDepots()
{
const Depot *d;
FOR_ALL_DEPOTS_FROM(d, 252) {
for (const Depot *d : Depot::Iterate(252)) {
if (!IsDepotTile(d->xy) || GetDepotIndex(d->xy) != d->index) {
/** Workaround for SVXConverter bug, depots 252-255 could be invalid */
delete d;