Codechange: Replace FOR_ALL_DEPOTS with range-based for loops
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@@ -30,9 +30,7 @@ static const SaveLoad _depot_desc[] = {
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static void Save_DEPT()
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{
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Depot *depot;
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FOR_ALL_DEPOTS(depot) {
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for (Depot *depot : Depot::Iterate()) {
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SlSetArrayIndex(depot->index);
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SlObject(depot, _depot_desc);
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}
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@@ -53,9 +51,7 @@ static void Load_DEPT()
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static void Ptrs_DEPT()
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{
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Depot *depot;
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FOR_ALL_DEPOTS(depot) {
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for (Depot *depot : Depot::Iterate()) {
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SlObject(depot, _depot_desc);
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if (IsSavegameVersionBefore(SLV_141)) depot->town = Town::Get((size_t)depot->town);
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}
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